// Copyright 2016 Chris Conway (Koderz). All Rights Reserved.

#include "UnrealEd.h"
#include "PropertyEditorModule.h"
#include "DetailLayoutBuilder.h"
#include "DetailCategoryBuilder.h"
#include "DetailWidgetRow.h"
#include "IDetailsView.h"
#include "PhysicsEngine/ConvexElem.h"
#include "RuntimeMeshComponent.h"
#include "Engine/StaticMesh.h"
#include "RawMesh.h"

#include "IRuntimeMeshComponentEditorPlugin.h"
#include "RuntimeMeshComponentDetails.h"