public final class EXTPostDepthCoverage
extends java.lang.Object
SPV_KHR_post_depth_coveragewhich allows the fragment shader to control whether values in the SampleMask built-in input variable reflect the coverage after the early per-fragment depth and stencil tests are applied.
This extension adds a new PostDepthCoverage execution mode under the SampleMaskPostDepthCoverage capability. When this mode is specified along with EarlyFragmentTests, the value of an input variable decorated with the SampleMask built-in reflects the coverage after the early fragment tests are applied. Otherwise, it reflects the coverage before the depth and stencil tests.
When using GLSL source-based shading languages, the post_depth_coverage layout qualifier from GL_ARB_post_depth_coverage or GL_EXT_post_depth_coverage maps to the PostDepthCoverage execution mode.
VK_EXT_post_depth_coverageSPV_KHR_post_depth_coverage SPIR-V extension.GL_ARB_post_depth_coverage or GL_EXT_post_depth_coverage for GLSL-based source languages.| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
VK_EXT_POST_DEPTH_COVERAGE_EXTENSION_NAME
The extension name.
|
static int |
VK_EXT_POST_DEPTH_COVERAGE_SPEC_VERSION
The extension specification version.
|
public static final int VK_EXT_POST_DEPTH_COVERAGE_SPEC_VERSION
public static final java.lang.String VK_EXT_POST_DEPTH_COVERAGE_EXTENSION_NAME
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