public final class AMDProgramBinaryZ400
extends java.lang.Object
AMD provides an offline shader compiler as part of its suite of SDK tools for AMD's Z400 family of embedded graphics accelerator IP. This extension makes available a program binary format, Z400_BINARY_AMD.
The offline shader compiler accepts a pair of OpenGL Shading Language (GLSL) source shaders: one vertex shader and one fragment shader. It outputs a compiled, optimized, and pre-linked program binary which can then be loaded into a program objects via the ProgramBinaryOES command.
Applications are recommended to use the OES_get_program_binary extension's program binary retrieval mechanism for install-time shader compilation where applicable. That cross-vendor extension provides the performance benefits of loading pre-compiled program binaries, while providing the portability of deploying GLSL source shaders with the application rather than vendor- specific binaries. The details of this extension are obviated by the use of that extension.
Requires GLES 2.0 and OES_get_program_binary.
| Modifier and Type | Field and Description |
|---|---|
static int |
GL_Z400_BINARY_AMD
Accepted by the
binaryFormat parameter of ProgramBinaryOES. |
public static final int GL_Z400_BINARY_AMD
binaryFormat parameter of ProgramBinaryOES.Copyright LWJGL. All Rights Reserved. License terms.