public class NVQueryResource
extends java.lang.Object
OpenGL implementations manage the residence of textures, shaders, and other graphical objects in GPU accessible memory (whether in on-board video memory or addressable system memory is implementation dependent). With more insight into OpenGL's memory usage 1) applications could make educated decisions on better utilizing the limited GPU resources, 2) users could better optimize their workflow when working with multiple tools, and 3) administrators can make better decisions regarding resource allocation and system configurations.
The purpose of this extension is to return a more detailed breakdown of memory usage in terms of the OpenGL objects residing in memory (textures, render buffers, buffer objects, system reserved objects, ...). This extension differs from GL_NVX_gpu_memory_info in that this extension returns detailed memory usage at the object level for video memory while the other extension only reports total vidmem usage.
For the purposes of this specification the term vidmem refers to video memory resident on the graphics card that is directly accessible to the GPU at the highest performance level.
Requires OpenGL 2.0.
| Modifier and Type | Field and Description |
|---|---|
static int |
GL_QUERY_RESOURCE_BUFFEROBJECT_NV
New enums defined.
|
static int |
GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV
New enums defined.
|
static int |
GL_QUERY_RESOURCE_RENDERBUFFER_NV
New enums defined.
|
static int |
GL_QUERY_RESOURCE_SYS_RESERVED_NV
New enums defined.
|
static int |
GL_QUERY_RESOURCE_TEXTURE_NV
New enums defined.
|
static int |
GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV
Accepted by the
queryType parameter of QueryResourceNV. |
| Modifier and Type | Method and Description |
|---|---|
static int |
glQueryResourceNV(int queryType,
int pname,
int[] buffer)
Array version of:
QueryResourceNV |
static int |
glQueryResourceNV(int queryType,
int pname,
java.nio.IntBuffer buffer) |
static int |
nglQueryResourceNV(int queryType,
int pname,
int bufSize,
long buffer)
Unsafe version of:
QueryResourceNV |
public static final int GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV
queryType parameter of QueryResourceNV.public static final int GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV
public static final int GL_QUERY_RESOURCE_SYS_RESERVED_NV
public static final int GL_QUERY_RESOURCE_TEXTURE_NV
public static final int GL_QUERY_RESOURCE_RENDERBUFFER_NV
public static final int GL_QUERY_RESOURCE_BUFFEROBJECT_NV
public static int nglQueryResourceNV(int queryType,
int pname,
int bufSize,
long buffer)
QueryResourceNVpublic static int glQueryResourceNV(int queryType,
int pname,
java.nio.IntBuffer buffer)
queryType - must be:QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV |
public static int glQueryResourceNV(int queryType,
int pname,
int[] buffer)
QueryResourceNVCopyright LWJGL. All Rights Reserved. License terms.