public class NVDepthBufferFloat
extends java.lang.Object
This extension provides new texture internal formats whose depth components are stored as 32-bit floating-point values, rather than the normalized unsigned integers used in existing depth formats. Floating-point depth textures support all the functionality supported for fixed-point depth textures, including shadow mapping and rendering support via EXT_framebuffer_object. Floating-point depth textures can store values outside the range [0,1].
By default, OpenGL entry points taking depth values implicitly clamp the values to the range [0,1]. This extension provides new DepthClear, DepthRange, and DepthBoundsEXT entry points that allow applications to specify depth values that are not clamped.
Additionally, this extension provides new packed depth/stencil pixel formats (see EXT_packed_depth_stencil) that have 64-bit pixels consisting of a 32-bit floating-point depth value, 8 bits of stencil, and 24 unused bites. A packed depth/stencil texture internal format is also provided.
This extension does not provide support for WGL or GLX pixel formats with floating-point depth buffers. The existing (but not commonly used) WGL_EXT_depth_float extension could be used for this purpose.
Requires OpenGL 2.0, ARB_color_buffer_float, EXT_packed_depth_stencil and EXT_framebuffer_object.
| Modifier and Type | Field and Description |
|---|---|
static int |
GL_DEPTH_BUFFER_FLOAT_MODE_NV
Accepted by the
pname parameters of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev. |
static int |
GL_DEPTH_COMPONENT32F_NV
Accepted by the
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, CopyTexImage2D, and RenderbufferStorageEXT, and
returned in the data parameter of GetTexLevelParameter and GetRenderbufferParameterivEXT. |
static int |
GL_DEPTH32F_STENCIL8_NV
Accepted by the
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, CopyTexImage2D, and RenderbufferStorageEXT, and
returned in the data parameter of GetTexLevelParameter and GetRenderbufferParameterivEXT. |
static int |
GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV
Accepted by the
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D, and
GetTexImage. |
| Modifier and Type | Method and Description |
|---|---|
static void |
glClearDepthdNV(double depth) |
static void |
glDepthBoundsdNV(double zmin,
double zmax) |
static void |
glDepthRangedNV(double zNear,
double zFar) |
public static final int GL_DEPTH_COMPONENT32F_NV
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, CopyTexImage2D, and RenderbufferStorageEXT, and
returned in the data parameter of GetTexLevelParameter and GetRenderbufferParameterivEXT.public static final int GL_DEPTH32F_STENCIL8_NV
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, CopyTexImage2D, and RenderbufferStorageEXT, and
returned in the data parameter of GetTexLevelParameter and GetRenderbufferParameterivEXT.public static final int GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, TexImage3D, TexSubImage1D, TexSubImage2D, TexSubImage3D, and
GetTexImage.public static final int GL_DEPTH_BUFFER_FLOAT_MODE_NV
pname parameters of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.Copyright LWJGL. All Rights Reserved. License terms.