public class EXTDebugMarker
extends java.lang.Object
This extension defines a mechanism for OpenGL and OpenGL ES applications to annotate their command stream with markers for discrete events and groups of commands using descriptive text markers.
When profiling or debugging such an application within a debugger or profiler it is difficult to relate the commands within the command stream to the elements of the scene or parts of the program code to which they correspond. Markers help obviate this by allowing applications to specify this link.
The intended purpose of this is purely to improve the user experience within OpenGL and OpenGL ES development tools.
| Modifier and Type | Method and Description |
|---|---|
static void |
glInsertEventMarkerEXT(java.nio.ByteBuffer marker) |
static void |
glInsertEventMarkerEXT(java.lang.CharSequence marker) |
static void |
glPopGroupMarkerEXT() |
static void |
glPushGroupMarkerEXT(java.nio.ByteBuffer marker) |
static void |
glPushGroupMarkerEXT(java.lang.CharSequence marker) |
static void |
nglInsertEventMarkerEXT(int length,
long marker) |
static void |
nglPushGroupMarkerEXT(int length,
long marker) |
public static void nglInsertEventMarkerEXT(int length,
long marker)
public static void glInsertEventMarkerEXT(java.nio.ByteBuffer marker)
public static void glInsertEventMarkerEXT(java.lang.CharSequence marker)
public static void nglPushGroupMarkerEXT(int length,
long marker)
public static void glPushGroupMarkerEXT(java.nio.ByteBuffer marker)
public static void glPushGroupMarkerEXT(java.lang.CharSequence marker)
public static void glPopGroupMarkerEXT()
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