public class ARBTessellationShader
extends java.lang.Object
This extension introduces new tessellation stages and two new shader types to the OpenGL primitive processing pipeline. These pipeline stages operate on a new basic primitive type, called a patch. A patch consists of a fixed-size collection of vertices, each with per-vertex attributes, plus a number of associated per-patch attributes. Tessellation control shaders transform an input patch specified by the application, computing per-vertex and per-patch attributes for a new output patch. A fixed-function tessellation primitive generator subdivides the patch, and tessellation evaluation shaders are used to compute the position and attributes of each vertex produced by the tessellator.
When tessellation is active, it begins by running the optional tessellation control shader. This shader consumes an input patch and produces a new
fixed-size output patch. The output patch consists of an array of vertices, and a set of per-patch attributes. The per-patch attributes include
tessellation levels that control how finely the patch will be tessellated. For each patch processed, multiple tessellation control shader invocations
are performed -- one per output patch vertex. Each tessellation control shader invocation writes all the attributes of its corresponding output patch
vertex. A tessellation control shader may also read the per-vertex outputs of other tessellation control shader invocations, as well as read and write
shared per-patch outputs. The tessellation control shader invocations for a single patch effectively run as a group. A built-in barrier()
function is provided to allow synchronization points where no shader invocation will continue until all shader invocations have reached the barrier.
The tessellation primitive generator then decomposes a patch into a new set of primitives using the tessellation levels to determine how finely tessellated the output should be. The primitive generator begins with either a triangle or a quad, and splits each outer edge of the primitive into a number of segments approximately equal to the corresponding element of the outer tessellation level array. The interior of the primitive is tessellated according to elements of the inner tessellation level array. The primitive generator has three modes: "triangles" and "quads" split a triangular or quad-shaped patch into a set of triangles that cover the original patch; "isolines" splits a quad-shaped patch into a set of line strips running across the patch horizontally. Each vertex generated by the tessellation primitive generator is assigned a (u,v) or (u,v,w) coordinate indicating its relative location in the subdivided triangle or quad.
For each vertex produced by the tessellation primitive generator, the tessellation evaluation shader is run to compute its position and other attributes of the vertex, using its (u,v) or (u,v,w) coordinate. When computing final vertex attributes, the tessellation evaluation shader can also read the attributes of any of the vertices of the patch written by the tessellation control shader. Tessellation evaluation shader invocations are completely independent, although all invocations for a single patch share the same collection of input vertices and per-patch attributes.
The tessellator operates on vertices after they have been transformed by a vertex shader. The primitives generated by the tessellator are passed further down the OpenGL pipeline, where they can be used as inputs to geometry shaders, transform feedback, and the rasterizer.
The tessellation control and evaluation shaders are both optional. If neither shader type is present, the tessellation stage has no effect. If no tessellation control shader is present, the input patch provided by the application is passed directly to the tessellation primitive generator, and a set of default tessellation level parameters is used to control primitive generation. In this extension, patches may not be passed beyond the tessellation evaluation shader, and an error is generated if an application provides patches and the current program object contains no tessellation evaluation shader.
Requires GL32 and GLSL 1.50. Promoted to core in OpenGL 4.0.
| Modifier and Type | Field and Description |
|---|---|
static int |
GL_FRACTIONAL_EVEN
Returned by GetProgramiv when
pname is TESS_GEN_SPACING. |
static int |
GL_FRACTIONAL_ODD
Returned by GetProgramiv when
pname is TESS_GEN_SPACING. |
static int |
GL_ISOLINES
Returned by GetProgramiv when
pname is TESS_GEN_MODE. |
static int |
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_PATCH_VERTICES
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_TESS_GEN_LEVEL
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_MAX_TESS_PATCH_COMPONENTS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_PATCH_DEFAULT_INNER_LEVEL
Accepted by the
pname parameter of PatchParameterfv, GetBooleanv, GetDoublev, GetFloatv, and GetIntegerv, and GetInteger64v. |
static int |
GL_PATCH_DEFAULT_OUTER_LEVEL
Accepted by the
pname parameter of PatchParameterfv, GetBooleanv, GetDoublev, GetFloatv, and GetIntegerv, and GetInteger64v. |
static int |
GL_PATCH_VERTICES
Accepted by the
pname parameter of PatchParameteri, GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v. |
static int |
GL_PATCHES
Accepted by the
mode parameter of Begin and all vertex array functions that implicitly call Begin. |
static int |
GL_TESS_CONTROL_OUTPUT_VERTICES
Accepted by the
pname parameter of GetProgramiv. |
static int |
GL_TESS_CONTROL_SHADER
Accepted by the
type parameter of CreateShader and returned by the params parameter of GetShaderiv. |
static int |
GL_TESS_EVALUATION_SHADER
Accepted by the
type parameter of CreateShader and returned by the params parameter of GetShaderiv. |
static int |
GL_TESS_GEN_MODE
Accepted by the
pname parameter of GetProgramiv. |
static int |
GL_TESS_GEN_POINT_MODE
Accepted by the
pname parameter of GetProgramiv. |
static int |
GL_TESS_GEN_SPACING
Accepted by the
pname parameter of GetProgramiv. |
static int |
GL_TESS_GEN_VERTEX_ORDER
Accepted by the
pname parameter of GetProgramiv. |
static int |
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER
Accepted by the
pname parameter of GetActiveUniformBlockiv. |
static int |
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER
Accepted by the
pname parameter of GetActiveUniformBlockiv. |
| Modifier and Type | Method and Description |
|---|---|
static void |
glPatchParameterfv(int pname,
float[] values)
Array version of:
PatchParameterfv |
static void |
glPatchParameterfv(int pname,
java.nio.FloatBuffer values)
Specifies an array of float values for the specified parameter for patch primitives.
|
static void |
glPatchParameteri(int pname,
int value)
Specifies the integer value of the specified parameter for patch primitives.
|
static void |
nglPatchParameterfv(int pname,
long values)
Unsafe version of:
PatchParameterfv |
public static final int GL_PATCHES
mode parameter of Begin and all vertex array functions that implicitly call Begin.public static final int GL_PATCH_VERTICES
pname parameter of PatchParameteri, GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_PATCH_DEFAULT_INNER_LEVEL
pname parameter of PatchParameterfv, GetBooleanv, GetDoublev, GetFloatv, and GetIntegerv, and GetInteger64v.public static final int GL_PATCH_DEFAULT_OUTER_LEVEL
pname parameter of PatchParameterfv, GetBooleanv, GetDoublev, GetFloatv, and GetIntegerv, and GetInteger64v.public static final int GL_TESS_CONTROL_OUTPUT_VERTICES
pname parameter of GetProgramiv.public static final int GL_TESS_GEN_MODE
pname parameter of GetProgramiv.public static final int GL_TESS_GEN_SPACING
pname parameter of GetProgramiv.public static final int GL_TESS_GEN_VERTEX_ORDER
pname parameter of GetProgramiv.public static final int GL_TESS_GEN_POINT_MODE
pname parameter of GetProgramiv.public static final int GL_ISOLINES
pname is TESS_GEN_MODE.public static final int GL_FRACTIONAL_ODD
pname is TESS_GEN_SPACING.public static final int GL_FRACTIONAL_EVEN
pname is TESS_GEN_SPACING.public static final int GL_MAX_PATCH_VERTICES
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_TESS_GEN_LEVEL
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_TESS_PATCH_COMPONENTS
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
pname parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v.public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER
pname parameter of GetActiveUniformBlockiv.public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER
pname parameter of GetActiveUniformBlockiv.public static final int GL_TESS_EVALUATION_SHADER
type parameter of CreateShader and returned by the params parameter of GetShaderiv.public static final int GL_TESS_CONTROL_SHADER
type parameter of CreateShader and returned by the params parameter of GetShaderiv.public static void glPatchParameteri(int pname,
int value)
pname - the name of the parameter to set. Must be:PATCH_VERTICES |
value - the new value for the parameter given by pnamepublic static void nglPatchParameterfv(int pname,
long values)
PatchParameterfvpublic static void glPatchParameterfv(int pname,
java.nio.FloatBuffer values)
pname - the name of the parameter to set. One of:PATCH_DEFAULT_OUTER_LEVEL | PATCH_DEFAULT_INNER_LEVEL |
values - an array containing the new values for the parameter given by pnamepublic static void glPatchParameterfv(int pname,
float[] values)
PatchParameterfvCopyright LWJGL. All Rights Reserved. License terms.