public class ARBShaderImageLoadStore
extends java.lang.Object
This extension provides GLSL built-in functions allowing shaders to load from, store to, and perform atomic read-modify-write operations to a single level of a texture object from any shader stage. These built-in functions are named imageLoad(), imageStore(), and imageAtomic*(), respectively, and accept integer texel coordinates to identify the texel accessed. The extension adds the notion of "image units" to the OpenGL API, to which texture levels are bound for access by the GLSL built-in functions. To allow shaders to specify the image unit to access, GLSL provides a new set of data types ("image*") similar to samplers. Each image variable is assigned an integer value to identify an image unit to access, which is specified using Uniform*() APIs in a manner similar to samplers.
This extension also provides the capability to explicitly enable "early" per-fragment tests, where operations like depth and stencil testing are performed prior to fragment shader execution. In unextended OpenGL, fragment shaders never have any side effects and implementations can sometimes perform per-fragment tests and discard some fragments prior to executing the fragment shader. Since this extension allows fragment shaders to write to texture and buffer object memory using the built-in image functions, such optimizations could lead to non-deterministic results. To avoid this, implementations supporting this extension may not perform such optimizations on shaders having such side effects. However, enabling early per-fragment tests guarantees that such tests will be performed prior to fragment shader execution, and ensures that image stores and atomics will not be performed by fragment shader invocations where these per-fragment tests fail.
Finally, this extension provides both a GLSL built-in function and an OpenGL API function allowing applications some control over the ordering of image loads, stores, and atomics relative to other OpenGL pipeline operations accessing the same memory. Because the extension provides the ability to perform random accesses to texture or buffer object memory, such accesses are not easily tracked by the OpenGL driver. To avoid the need for heavy-handed synchronization at the driver level, this extension requires manual synchronization. The MemoryBarrier() OpenGL API function allows applications to specify a bitfield indicating the set of OpenGL API operations to synchronize relative to shader memory access. The memoryBarrier() GLSL built-in function provides a synchronization point within a given shader invocation to ensure that all memory accesses performed prior to the synchronization point complete prior to any started after the synchronization point.
Requires OpenGL 3.0 and GLSL 1.30. Promoted to core in OpenGL 4.2.
| Modifier and Type | Field and Description |
|---|---|
static int |
GL_ALL_BARRIER_BITS
Accepted by the
barriers parameter of MemoryBarrier. |
static int |
GL_ATOMIC_COUNTER_BARRIER_BIT
Accepted by the
barriers parameter of MemoryBarrier. |
static int |
GL_BUFFER_UPDATE_BARRIER_BIT
Accepted by the
barriers parameter of MemoryBarrier. |
static int |
GL_COMMAND_BARRIER_BIT
Accepted by the
barriers parameter of MemoryBarrier. |
static int |
GL_ELEMENT_ARRAY_BARRIER_BIT
Accepted by the
barriers parameter of MemoryBarrier. |
static int |
GL_FRAMEBUFFER_BARRIER_BIT
Accepted by the
barriers parameter of MemoryBarrier. |
static int |
GL_IMAGE_1D
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_IMAGE_1D_ARRAY
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_IMAGE_2D
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_IMAGE_2D_ARRAY
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_IMAGE_2D_MULTISAMPLE
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_IMAGE_2D_MULTISAMPLE_ARRAY
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_IMAGE_2D_RECT
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_IMAGE_3D
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_IMAGE_BINDING_ACCESS
Accepted by the
target parameter of GetIntegeri_v and GetBooleani_v. |
static int |
GL_IMAGE_BINDING_FORMAT
Accepted by the
target parameter of GetIntegeri_v and GetBooleani_v. |
static int |
GL_IMAGE_BINDING_LAYER
Accepted by the
target parameter of GetIntegeri_v and GetBooleani_v. |
static int |
GL_IMAGE_BINDING_LAYERED
Accepted by the
target parameter of GetIntegeri_v and GetBooleani_v. |
static int |
GL_IMAGE_BINDING_LEVEL
Accepted by the
target parameter of GetIntegeri_v and GetBooleani_v. |
static int |
GL_IMAGE_BINDING_NAME
Accepted by the
target parameter of GetIntegeri_v and GetBooleani_v. |
static int |
GL_IMAGE_BUFFER
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_IMAGE_CUBE
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_IMAGE_CUBE_MAP_ARRAY
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS
Returned in the
data parameter of GetTexParameteriv, GetTexParameterfv, GetTexParameterIiv, and GetTexParameterIuiv when value is
IMAGE_FORMAT_COMPATIBILITY_TYPE. |
static int |
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE
Returned in the
data parameter of GetTexParameteriv, GetTexParameterfv, GetTexParameterIiv, and GetTexParameterIuiv when value is
IMAGE_FORMAT_COMPATIBILITY_TYPE. |
static int |
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE
Accepted by the
value parameter of GetTexParameteriv, GetTexParameterfv, GetTexParameterIiv, and GetTexParameterIuiv. |
static int |
GL_INT_IMAGE_1D
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_INT_IMAGE_1D_ARRAY
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_INT_IMAGE_2D
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_INT_IMAGE_2D_ARRAY
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_INT_IMAGE_2D_MULTISAMPLE
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_INT_IMAGE_2D_RECT
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_INT_IMAGE_3D
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_INT_IMAGE_BUFFER
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_INT_IMAGE_CUBE
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_INT_IMAGE_CUBE_MAP_ARRAY
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_MAX_COMBINED_IMAGE_UNIFORMS
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v. |
static int |
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v. |
static int |
GL_MAX_FRAGMENT_IMAGE_UNIFORMS
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v. |
static int |
GL_MAX_GEOMETRY_IMAGE_UNIFORMS
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v. |
static int |
GL_MAX_IMAGE_SAMPLES
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v. |
static int |
GL_MAX_IMAGE_UNITS
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v. |
static int |
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v. |
static int |
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v. |
static int |
GL_MAX_VERTEX_IMAGE_UNIFORMS
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v. |
static int |
GL_PIXEL_BUFFER_BARRIER_BIT
Accepted by the
barriers parameter of MemoryBarrier. |
static int |
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT
Accepted by the
barriers parameter of MemoryBarrier. |
static int |
GL_TEXTURE_FETCH_BARRIER_BIT
Accepted by the
barriers parameter of MemoryBarrier. |
static int |
GL_TEXTURE_UPDATE_BARRIER_BIT
Accepted by the
barriers parameter of MemoryBarrier. |
static int |
GL_TRANSFORM_FEEDBACK_BARRIER_BIT
Accepted by the
barriers parameter of MemoryBarrier. |
static int |
GL_UNIFORM_BARRIER_BIT
Accepted by the
barriers parameter of MemoryBarrier. |
static int |
GL_UNSIGNED_INT_IMAGE_1D
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_UNSIGNED_INT_IMAGE_1D_ARRAY
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_UNSIGNED_INT_IMAGE_2D
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_UNSIGNED_INT_IMAGE_2D_ARRAY
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_UNSIGNED_INT_IMAGE_2D_RECT
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_UNSIGNED_INT_IMAGE_3D
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_UNSIGNED_INT_IMAGE_BUFFER
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_UNSIGNED_INT_IMAGE_CUBE
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT
Accepted by the
barriers parameter of MemoryBarrier. |
| Modifier and Type | Method and Description |
|---|---|
static void |
glBindImageTexture(int unit,
int texture,
int level,
boolean layered,
int layer,
int access,
int format)
Binds a level of a texture to an image unit.
|
static void |
glMemoryBarrier(int barriers)
Defines a barrier ordering memory transactions.
|
public static final int GL_MAX_IMAGE_UNITS
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v.public static final int GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v.public static final int GL_MAX_IMAGE_SAMPLES
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v.public static final int GL_MAX_VERTEX_IMAGE_UNIFORMS
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v.public static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v.public static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v.public static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v.public static final int GL_MAX_FRAGMENT_IMAGE_UNIFORMS
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v.public static final int GL_MAX_COMBINED_IMAGE_UNIFORMS
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v.public static final int GL_IMAGE_BINDING_NAME
target parameter of GetIntegeri_v and GetBooleani_v.public static final int GL_IMAGE_BINDING_LEVEL
target parameter of GetIntegeri_v and GetBooleani_v.public static final int GL_IMAGE_BINDING_LAYERED
target parameter of GetIntegeri_v and GetBooleani_v.public static final int GL_IMAGE_BINDING_LAYER
target parameter of GetIntegeri_v and GetBooleani_v.public static final int GL_IMAGE_BINDING_ACCESS
target parameter of GetIntegeri_v and GetBooleani_v.public static final int GL_IMAGE_BINDING_FORMAT
target parameter of GetIntegeri_v and GetBooleani_v.public static final int GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT
barriers parameter of MemoryBarrier.public static final int GL_ELEMENT_ARRAY_BARRIER_BIT
barriers parameter of MemoryBarrier.public static final int GL_UNIFORM_BARRIER_BIT
barriers parameter of MemoryBarrier.public static final int GL_TEXTURE_FETCH_BARRIER_BIT
barriers parameter of MemoryBarrier.public static final int GL_SHADER_IMAGE_ACCESS_BARRIER_BIT
barriers parameter of MemoryBarrier.public static final int GL_COMMAND_BARRIER_BIT
barriers parameter of MemoryBarrier.public static final int GL_PIXEL_BUFFER_BARRIER_BIT
barriers parameter of MemoryBarrier.public static final int GL_TEXTURE_UPDATE_BARRIER_BIT
barriers parameter of MemoryBarrier.public static final int GL_BUFFER_UPDATE_BARRIER_BIT
barriers parameter of MemoryBarrier.public static final int GL_FRAMEBUFFER_BARRIER_BIT
barriers parameter of MemoryBarrier.public static final int GL_TRANSFORM_FEEDBACK_BARRIER_BIT
barriers parameter of MemoryBarrier.public static final int GL_ATOMIC_COUNTER_BARRIER_BIT
barriers parameter of MemoryBarrier.public static final int GL_ALL_BARRIER_BITS
barriers parameter of MemoryBarrier.public static final int GL_IMAGE_1D
type parameter of GetActiveUniform.public static final int GL_IMAGE_2D
type parameter of GetActiveUniform.public static final int GL_IMAGE_3D
type parameter of GetActiveUniform.public static final int GL_IMAGE_2D_RECT
type parameter of GetActiveUniform.public static final int GL_IMAGE_CUBE
type parameter of GetActiveUniform.public static final int GL_IMAGE_BUFFER
type parameter of GetActiveUniform.public static final int GL_IMAGE_1D_ARRAY
type parameter of GetActiveUniform.public static final int GL_IMAGE_2D_ARRAY
type parameter of GetActiveUniform.public static final int GL_IMAGE_CUBE_MAP_ARRAY
type parameter of GetActiveUniform.public static final int GL_IMAGE_2D_MULTISAMPLE
type parameter of GetActiveUniform.public static final int GL_IMAGE_2D_MULTISAMPLE_ARRAY
type parameter of GetActiveUniform.public static final int GL_INT_IMAGE_1D
type parameter of GetActiveUniform.public static final int GL_INT_IMAGE_2D
type parameter of GetActiveUniform.public static final int GL_INT_IMAGE_3D
type parameter of GetActiveUniform.public static final int GL_INT_IMAGE_2D_RECT
type parameter of GetActiveUniform.public static final int GL_INT_IMAGE_CUBE
type parameter of GetActiveUniform.public static final int GL_INT_IMAGE_BUFFER
type parameter of GetActiveUniform.public static final int GL_INT_IMAGE_1D_ARRAY
type parameter of GetActiveUniform.public static final int GL_INT_IMAGE_2D_ARRAY
type parameter of GetActiveUniform.public static final int GL_INT_IMAGE_CUBE_MAP_ARRAY
type parameter of GetActiveUniform.public static final int GL_INT_IMAGE_2D_MULTISAMPLE
type parameter of GetActiveUniform.public static final int GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY
type parameter of GetActiveUniform.public static final int GL_UNSIGNED_INT_IMAGE_1D
type parameter of GetActiveUniform.public static final int GL_UNSIGNED_INT_IMAGE_2D
type parameter of GetActiveUniform.public static final int GL_UNSIGNED_INT_IMAGE_3D
type parameter of GetActiveUniform.public static final int GL_UNSIGNED_INT_IMAGE_2D_RECT
type parameter of GetActiveUniform.public static final int GL_UNSIGNED_INT_IMAGE_CUBE
type parameter of GetActiveUniform.public static final int GL_UNSIGNED_INT_IMAGE_BUFFER
type parameter of GetActiveUniform.public static final int GL_UNSIGNED_INT_IMAGE_1D_ARRAY
type parameter of GetActiveUniform.public static final int GL_UNSIGNED_INT_IMAGE_2D_ARRAY
type parameter of GetActiveUniform.public static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY
type parameter of GetActiveUniform.public static final int GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE
type parameter of GetActiveUniform.public static final int GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY
type parameter of GetActiveUniform.public static final int GL_IMAGE_FORMAT_COMPATIBILITY_TYPE
value parameter of GetTexParameteriv, GetTexParameterfv, GetTexParameterIiv, and GetTexParameterIuiv.public static final int GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE
data parameter of GetTexParameteriv, GetTexParameterfv, GetTexParameterIiv, and GetTexParameterIuiv when value is
IMAGE_FORMAT_COMPATIBILITY_TYPE.public static final int GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS
data parameter of GetTexParameteriv, GetTexParameterfv, GetTexParameterIiv, and GetTexParameterIuiv when value is
IMAGE_FORMAT_COMPATIBILITY_TYPE.public static void glBindImageTexture(int unit,
int texture,
int level,
boolean layered,
int layer,
int access,
int format)
unit - the index of the image unit to which to bind the texturetexture - the name of the texture to bind to the image unitlevel - the level of the texture that is to be boundlayered - whether a layered texture binding is to be establishedlayer - if layered is false, specifies the layer of texture to be bound to the image unit. Ignored otherwise.access - a token indicating the type of access that will be performed on the imageformat - the format that the elements of the image will be treated as for the purposes of formatted storespublic static void glMemoryBarrier(int barriers)
barriers - the barriers to insert (bitwise combination). One or more of:Copyright LWJGL. All Rights Reserved. License terms.