public static class AIColor3D.Buffer extends org.lwjgl.system.StructBuffer<AIColor3D,AIColor3D.Buffer>
AIColor3D structs.| Constructor and Description |
|---|
Buffer(java.nio.ByteBuffer container)
Creates a new
AIColor3D.Buffer instance backed by the specified container. |
Buffer(long address,
int cap) |
| Modifier and Type | Method and Description |
|---|---|
float |
b()
Returns the value of the
b field. |
float |
g()
Returns the value of the
g field. |
float |
r()
Returns the value of the
r field. |
apply, apply, forEach, get, get, get, get, iterator, parallelStream, put, put, sizeof, spliterator, streampublic Buffer(java.nio.ByteBuffer container)
AIColor3D.Buffer instance backed by the specified container.
Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
by AIColor3D.SIZEOF, and its mark will be undefined.
The created buffer instance holds a strong reference to the container object.
public Buffer(long address,
int cap)
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