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# Release notes
## 2.5.14
Released 14 March 2016 for SMAPI 4.1.10 or later.

* Small Beach Farm downloads are now created via [automated and attested builds](https://www.patreon.com/posts/automated-builds-148417912).  
  _This guarantees that the download only contains what's in the public source code and hasn't been tampered with._
* Fixed beach soundtrack not paused while raining when the rain is from some custom mod weathers.

## 2.5.13
Released 26 October 2025 for SMAPI 4.1.10 or later.

* Fixed features breaking if an integration with another mod fails.

## 2.5.12
Released 27 May 2025 for SMAPI 4.1.10 or later.

* Internal changes to simplify maintenance.

## 2.5.11
Released 07 February 2025 for SMAPI 4.1.10 or later.

* Internal changes to Generic Mod Config Menu integration.

## 2.5.10
Released 10 November 2024 for SMAPI 4.1.2 or later.

* Fixed logged errors in versions 2.5.8+ while on the farm in summer, fall, or winter.

## 2.5.9
Released 04 November 2024 for SMAPI 4.1.2 or later.

* Fixed the previous update being broken on Linux/macOS.

## 2.5.8
Released 04 November 2024 for SMAPI 4.1.0 or later.

* Updated for Stardew Valley 1.6.9.
* Fixed ocean area choosing estuary fish instead of ocean fish.
* Improved translations. Thanks to DonCami (updated Spanish) and moonggae (updated Korean)!

## 2.5.7
Released 29 June 2024 for SMAPI 4.0.7 or later.

* Improved translations. Thanks to weizinai (updated Chinese)!

## 2.5.6
Released 08 June 2024 for SMAPI 4.0.7 or later.

* Added validation error if `assets/data.json` is edited to have invalid data.
* Raised minimum versions to SMAPI 4.0.7 and Stardew Valley 1.6.4.  
  _This avoids errors due to breaking changes in earlier 1.6 patches._

## 2.5.5
Released 22 May 2024 for SMAPI 4.0.0 or later.

* Improved translations. Thanks to burunduk (updated Ukrainian) and mitekano23 (added Japanese)!

## 2.5.4
Released 21 April 2024 for SMAPI 4.0.0 or later.

* Fixed some missing `NPCBarrier`/`NoFurniture`/`NoSpawn` tile properties to match the vanilla farm maps.
* Fixed tile overlap when trees are planted below the farm cave.

## 2.5.3
Released 15 April 2024 for SMAPI 4.0.0 or later.

* Fixed ghost pet bowl left behind if you move the default one.
* Improved translations. Thanks to Kaian-Campos (added Portuguese)!

## 2.5.2
Released 04 April 2024 for SMAPI 4.0.0 or later.

* Improved translations. Thanks to Scomar82 (updated German) and Shi974 (updated French)!

## 2.5.1
Released 21 March 2024 for SMAPI 4.0.0 or later.

* Fixed warp to bus stop in Stardew Valley 1.6.

## 2.5.0
Released 19 March 2024 for SMAPI 4.0.0 or later.

* Updated for Stardew Valley 1.6.
* You can now till the campfire wood pile.
* Various visual improvements to the map (thanks to FlashShifter!).
* Removed the last custom tiles, so the now is now automatically compatible with recolor mods (thanks to FlashShifter!).
* Improved translations. Thanks to EmWhyKay (updated Turkish) and MakinDay (updated Italian)!

## 2.4.10
Released 01 December 2023 for SMAPI 3.14.0 or later.

* Improved translations. Thanks to angel4killer (added Russian)!

## 2.4.9
Released 03 October 2023 for SMAPI 3.14.0 or later.

* Fixed hats sometimes drawn over top of cave entrance.

## 2.4.8
Released 27 August 2023 for SMAPI 3.14.0 or later.

* Improved translations. Thanks to nekoinosaka (added Chinese) and Somalol (added Hungarian)!

## 2.4.7
Released 25 June 2023 for SMAPI 3.14.0 or later.

* Embedded `.pdb` data into the DLL, which fixes error line numbers in Linux/macOS logs.
* Improved translations. Thanks to BenG-07 (updated German!).

## 2.4.6
Released 30 March 2023 for SMAPI 3.14.0 or later.

* Improved translations. Thanks to Mysti57155 (added French)!

## 2.4.5
Released 09 January 2023 for SMAPI 3.14.0 or later.

* Fixed some random events happening less often on the small beach farm.
* Improved translations. Thanks to wally232 (updated Korean)!

## 2.4.4
Released 30 October 2022 for SMAPI 3.14.0 or later.

* Updated integration with Generic Mod Config Menu.
* Improved translations. Thanks to watchakorn-18k (updated Thai)!

## 2.4.3
Released 10 October 2022 for SMAPI 3.14.0 or later.

* You can now walk over the campfire wood pile.
* You can now till the stone above the campfire.

## 2.4.2
Released 18 August 2022 for SMAPI 3.14.0 or later.

* Fixed broken-TV replacement applied to other farm types.
* Improved translations. Thanks to LeecanIt (added Italian)!

## 2.4.1
Released 04 July 2022 for SMAPI 3.14.0 or later.

* Improved translations. Thanks to ChulkyBow (updated Ukrainian)!

## 2.4.0
Released 05 June 2022 for SMAPI 3.14.0 or later.

* Added optional fishing pier (disabled by default).

## 2.3.0
Released 22 May 2022 for SMAPI 3.14.0 or later.

* Added 'spawn monsters by default' config option (default false).  
  _This sets the default value for the 'spawn monsters at night' option when creating a new save. This has no effect on existing saves (see [how to toggle it for an existing save](https://stardewvalleywiki.com/Monsters#Monsters_on_The_Farm))._
* Added sections in config UI.
* Improved translations. Thanks to ChulkyBow (updated Ukrainian)!

## 2.2.0
Released 09 May 2022 for SMAPI 3.14.0 or later.

* Updated for SMAPI 3.14.0.
* Added option to remove stone path tiles in front of shipping bin.
* Fixed some missing tile metadata (e.g. some tiles not marked diggable).
* Internal refactoring.

## 2.1.1
Released 27 February 2022 for SMAPI 3.13.0 or later.

* Improved translations. Thanks to EmWhyKay (added Turkish), Scartiana (added German), and wally232 (added Korean)!

## 2.1.0
Released 14 January 2022 for SMAPI 3.13.0 or later.

* Added default interior decoration for new saves created with the new farm type.
* Improved translations. Thanks to ChulkyBow (added Ukrainian), ellipszist (added Thai), and Evexyron (added Spanish)!

## 2.0.2
Released 25 December 2021 for SMAPI 3.13.0 or later.

* Fixed load error in the previous update.

## 2.0.1
Released 25 December 2021 for SMAPI 3.13.0 or later.

* Fixed minimum supported Generic Mod Config Menu version.
* Internal optimizations.

## 2.0.0
Released 30 November 2021 for SMAPI 3.13.0 or later.

* **Small Beach Farm is now a custom farm type,** it no longer replaces a vanilla farm type. See the update note below.
* Added chance for [beach crates](https://stardewvalleywiki.com/Supply_Crate) and beach forage to spawn along the shore.
* Updated for Stardew Valley 1.5.5 and SMAPI 3.13.0.

**Update note for players:**  
Existing saves will revert to a vanilla farm type when you update. To convert a save to the new
farm type, load your save and enter this command in the SMAPI console window:
```
set_farm_type Pathoschild.SmallBeachFarm
```

## 1.9.4
Released 31 October 2021 for SMAPI 3.12.6 or later.

* Improved integration with [Generic Mod Config Menu](https://www.nexusmods.com/stardewvalley/mods/5098):
  * All config options are now translatable.
  * Updated for Generic Mod Config Menu 1.5.0.

## 1.9.3
Released 04 September 2021 for SMAPI 3.12.6 or later.

* Internal changes for compatibility with the upcoming Stardew Valley 1.5.5.
* Fixed error replacing the vanilla beach farm when married.
* Fixed wrong island warp arrival tile when replacing the vanilla beach farm.

## 1.9.2
Released 01 August 2021 for SMAPI 3.12.0 or later.

* Updated for Harmony upgrade in SMAPI 3.12.0.

## 1.9.1
Released 24 July 2021 for SMAPI 3.9.5 or later.

* Internal changes to prepare for the upcoming [Harmony 2.x migration](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0).

## 1.9.0
Released 17 April 2021 for SMAPI 3.9.5 or later.

* Added support for replacing the new beach farm in Stardew Valley 1.5.
* The default replaced farm is now the beach farm. (This only affects new installs that don't already have a `config.json`.)
* Improved compatibility with recolor mods. All tiles now use vanilla tilesheets (except the river/sea transition which is still custom).
* You can now walk closer to the water.
* Fixed two impassable tiles near bridge between the islands.
* Fixed issue where entering from the forest while riding a horse clipped you into the fence in 1.8.2.
* Fixed farm warp obelisk on Ginger Island warping you into the ocean.

## 1.8.2
Released 27 March 2021 for SMAPI 3.9.5 or later.

* Fixed compatibility with [unofficial 64-bit mode](https://stardewvalleywiki.com/Modding:Migrate_to_64-bit_on_Windows).

## 1.8.1
Released 04 January 2021 for SMAPI 3.8.0 or later.

* Fixed issues when moving greenhouse or default shipping bin in Stardew Valley 1.5.
* Fixed fishing in fish ponds on the small beach farm.

## 1.8.0
Released 12 September 2020 for SMAPI 3.7.2 or later.

* You can now choose a different farm to replace in the mod settings.
* You can now configure the mod in-game if you have [Generic Mod Config Menu](https://www.nexusmods.com/stardewvalley/mods/5098) installed.

## 1.7.1
Released 05 May 2020 for SMAPI 3.5.0 or later.

* Fixed error in upcoming versions of SMAPI.

## 1.7.0
Released 02 May 2020 for SMAPI 3.5.0 or later.

* You can now catch both river and ocean fish where the river/ocean meet. The river is also wide enough there to catch high-quality river fish.
* Migrated to tile flip/rotation added in SMAPI 3.4. This improves compatibility with recolors, since there are fewer custom tiles.
* Fixed disabling the campfire not removing the driftwood pile next to it.
* Fixed islands always added in 1.6.

## 1.6.0
Released 08 March 2020 for SMAPI 3.3.0 or later.

* Added config option for the campfire.
* Improved compatibility with Better Water (thanks to laulajatar!).
* Improved compatibility with Eemie's Map Recolor (now handled by that mod directly).
* Fixed issue where another mod's compatibility patch for Small Beach Farm wouldn't be applied correctly.
* Internal changes (migrated to `.tmx` maps, campfire is no longer part of the map itself, islands are now a map patch).

## 1.5.0
Released 01 February 2020 for SMAPI 3.2.0 or later.

* Added support for other mods patching the custom tilesheet.
* Added support for overlay compatibility files.
* Added compatibility with Better Water (thanks to laulajatar!).
* Fixed missing warp tile.

## 1.4.3
Released 27 December 2019 for SMAPI 3.0.0 or later.

* Updated compatibility with Eeemie's Just A New Recolor (thanks to laulajatar!).

## 1.4.2
Released 15 December 2019 for SMAPI 3.0.0 or later.

* Fixed ocean fishing on the farm only finding trash in 1.4.1.
* Fixed fishing in fish ponds.

## 1.4.1
Released 26 November 2019 for SMAPI 3.0.0 or later.

* Updated for Stardew Valley 1.4.

## 1.4.0
Released 25 July 2019 for SMAPI 2.11.2 or later.

* Added optional beach sounds on the farm (disabled by default).
* Added functional campfire (replaces previous decorative one).
* Fixed island building exits leading to the farm exit area.

## 1.3.0
Released 09 June 2019 for SMAPI 2.11.1 or later.

* Added optional version for players who want more space. Thanks to [Opalie](https://www.nexusmods.com/stardewvalley/users/38947035) for the new map!

## 1.2.0
Released 12 April 2019 for SMAPI 2.11.0 or later.

* Added support for map recolors (with support for A Wittily Named Recolor, Eeemie's Just A New Recolor, and Starblue Valley thanks to Opalie!).
* Reduced foliage overhang along left edge.
* Changed river mouth and simplified tilesheets to improve recolor compatibility.
* Fixed position after entering from Marnie's ranch while riding a horse/tractor.
* Fixed farm warp totem behavior.
* Fixed support for prebuilding co-op cabins.
* Fixed mailbox not using its default farm sprite.

## 1.1.0
Released 09 April 2019 for SMAPI 2.11.0 or later.

* The river/ocean are now treated as their respective types for fishing and crabpots.
* Fixed warp change also applied to non-riverland farms.
* Fixed some dirt tiles not marked tillable.
* Fixed being able to walk through riverside bushes.

## 1.0.0
Released 06 April 2019 for SMAPI 2.11.0 or later.

* Initial release. Farm map commissioned from [Opalie](https://www.nexusmods.com/stardewvalley/users/38947035)!
