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# Release notes
## 4.24.4
Released 14 March 2016 for SMAPI 4.1.10 or later.

* Tractor Mod downloads are now created via [automated and attested builds](https://www.patreon.com/posts/automated-builds-148417912).  
  _This guarantees that the download only contains what's in the public source code and hasn't been tampered with._
* Fixed crash when 'tractor sounds' is enabled but you have no audio device connected. The tractor sounds are now disabled automatically in that case.
* Fixed pickaxe 'clear debris' option not breaking calico egg stones.
* Fixed pickaxe 'break objects' option also affecting mine stones.
* Improved translations. Thanks to CallMeFabioo (updated Portuguese) and MakinDay (updated Italian)!

## 4.24.3
Released 11 January 2026 for SMAPI 4.1.10 or later.

* Reworded the 'Tool Use Sounds' config tooltip for clarity.
* Improved translations. Thanks to mehmetgorkemarslan (updated Turkish) and SummerFleur2997 (updated Chinese)!

## 4.24.2
Released 26 October 2025 for SMAPI 4.1.10 or later.

* Fixed features breaking if an integration with another mod fails.

## 4.24.1
Released 19 July 2025 for SMAPI 4.1.10 or later.

* Improved translations. Thanks to JanUwU42 (updated German)!

## 4.24.0
Released 13 July 2025 for SMAPI 4.1.10 or later.

* Added keybinds to temporarily increase or reduce the tool distance around the tractor (none by default).
* Improved translations. Thanks to MakinDay (updated Italian) and TWT233 (updated Chinese and Japanese)!

## 4.23.1
Released 06 June 2025 for SMAPI 4.1.10 or later.

* Improved translations. Thanks to MakinDay (updated Italian)!

## 4.23.0
Released 27 May 2025 for SMAPI 4.1.10 or later.

* Split pickaxe "Clear Tilled Dirt" into options for fertilized and unfertilized dirt (thanks to TWT233!).
* Fixed "your pickaxe isn't strong enough" message shown near quarry boulder with a low-level pickaxe.
* Fixed local seasonal tractor/garage textures no longer updated on season change after 4.21.0.
* Improved translations. Thanks to JanUwU42 (updated German)!

## 4.22.2
Released 26 March 2025 for SMAPI 4.1.10 or later.

* Improved translations. Thanks to mehmetgorkemarslan (updated Turkish)!

## 4.22.1
Released 11 February 2025 for SMAPI 4.1.10 or later.

* Improved translations. Thanks to creeperkatze (updated German)!

## 4.22.0
Released 07 February 2025 for SMAPI 4.1.10 or later.

* Added integration with [Iconic Framework](https://www.nexusmods.com/stardewvalley/mods/11026) to summon tractor.
* Internal changes to Generic Mod Config Menu integration.
* Improved translations. Thanks to hofaxd (updated German) and MakinDay (updated Italian)!

## 4.21.0
Released 11 January 2025 for SMAPI 4.1.10 or later.

* The tractor's texture override is now visible to other mods via the new `tractor.Sprite.overrideTextureName` field.
* Improved translations. Thanks to creeperkatze (updated German), MakinDay (updated Italian), mehmetgorkemarslan (updated Turkish), and moonggae (updated Korean)!

## 4.20.2
Released 10 November 2024 for SMAPI 4.1.2 or later.

* When applying a tool to many tiles at once, the tractor now only plays the first tool sound by default.
* The engine sounds are no longer registered with the game if engine sounds are disabled.

**Note:**
- You may still get `InstancePlayLimitException` errors due to a bug in Stardew Valley 1.6.9+,
  which occurs when any mod registers custom sounds even if those sounds aren't played. That will
  be fixed in an upcoming Stardew Valley patch.

  If you're affected, you can temporarily change the _Engine Sounds_ option to "none" or "horse
  sounds" in the mod settings to avoid the errors.

## 4.20.1
Released 04 November 2024 for SMAPI 4.1.2 or later.

* Fixed the previous update being broken on Linux/macOS.

## 4.20.0
Released 04 November 2024 for SMAPI 4.1.0 or later.

* Updated for Stardew Valley 1.6.9.
* The scythe can now harvest green rain bushes.
* Invalid or duplicate tractors are now removed on day start.
* Duplicate garage IDs are now reassigned on day start.
* Fixed being able to place unplaceable items using the 'custom attachments' option.
* Improved translations. Thanks to Creeperkatze (updated German) and moonggae (updated Korean)!

## 4.19.2
Released 29 June 2024 for SMAPI 4.0.7 or later.

* Fixed able to plant seeds in a garden pot which already has a bush.
* Improved translations. Thanks to CuongNguyen0903 (added Vietnamese) and weizinai (updated Chinese)!

## 4.19.1
Released 08 June 2024 for SMAPI 4.0.7 or later.

* Raised minimum versions to SMAPI 4.0.7 and Stardew Valley 1.6.4.  
  _This avoids errors due to breaking changes in earlier 1.6 patches._
* Internal refactoring.
* Improved translations. Thanks to MakinDay (updated Italian), mehmetgorkemarslan (updated Turkish), and mitekano23 (updated Japanese)!

## 4.19.0
Released 24 May 2024 for SMAPI 4.0.0 or later.

* Added volume level option for tractor sound effects.
* Added option to disable build material requirement.
* Lowered default tractor volume by 25%.

## 4.18.0
Released 22 May 2024 for SMAPI 4.0.0 or later.

* Added support for...
  * digging seed spots (with a hoe);
  * harvesting tree moss (with a scythe);
  * planting blue grass starter.
* Added warning in config UI when Questable Tractor is installed to avoid confusion.
* Split 'harvest grass' option into non-blue and blue grass.
* Simplified tractor names to improve display in mods like NPC Map Locations.
* Fixed tool options:
  * Fixed axe 'chop free trees (saplings)' option affecting full-grown trees.
  * Fixed pickaxe 'harvest mine spawns' option not working if 'clear placed objects' is also enabled.
  * Fixed scythe 'harvest tree seeds' option missing in Generic Mod Config Menu UI.
* Fixed tractor sounds continuing to play during a cutscene if you were riding a tractor when it started.
* Fixed errors in some cases when using a tool on the tractor that was never used manually in the current session.
* Improved translations. Thanks to burunduk (updated Ukrainian), Lexith98 (updated Turkish), MakinDay (updated Italian), mc-kaishixiaxue & weizinai (updated Chinese), and mitekano23 (updated Japanese)!

**Note for mod authors:**
* Tractor Mod now sets tractor names to `Tractor` instead of `tractor/<horse id>`, for better compatibility with mods
  like NPC Map Locations. If you use the name to identify tractors, that was deprecated in 4.12.2 (January 2021); you
  can check for a `Pathoschild.TractorMod` entry in the horse's `modData` field instead.

## 4.17.3
Released 04 April 2024 for SMAPI 4.0.0 or later.

* Fixed tractor being shown in the animal social menu.
* Fixed fertilizer able to apply to grown crops using the tractor (thanks to foxwhite25!).
* Improved compatibility with mods which change fertilizer logic (thanks to foxwhite25!).
* Improved translations. Thanks to Scomar82 (updated German), JhonatanMedeiros (updated Portuguese), and Shi974 (updated French)!

## 4.17.2
Released 23 March 2024 for SMAPI 4.0.0 or later.

* Fixed 'no sounds' option not working.
* Fixed grass not dropping hay when scythed by the tractor.
* Fixed player visually stooping from tractor to grab crops.
* Fixed tractor sounds not always updated if you change the mid-game.
* Fixed tractors/garages built before Stardew Valley 1.6 turning into horses/stables.
* Fixed engine stop sound sometimes played when exiting to title or loading a save even if you weren't on the tractor.

**Migration note for players:**
* If you already saved after the tractor turned into a horse, unfortunately you'll need to rebuild the garage. You can
  make the new garage free by opening the mod's `config.json` file in a text editor and replacing these fields with:
  ```json
    "BuildPrice": 0,
    "BuildMaterials": { },
  ```

## 4.17.1
Released 20 March 2024 for SMAPI 4.0.0 or later.

* Fixed error collecting forage with the tractor.
* Fixed unable to break large stumps or boulders with the tractor.
* Fixed tractor sounds continuing if you exit to title while riding the tractor.

## 4.17.0
Released 19 March 2024 for SMAPI 4.0.0 or later.

* Updated for Stardew Valley 1.6.
* Added tractor sounds.  
  _You can disable them through Generic Mod Config Menu or by editing the `config.json` file if desired._
* Added custom buff icon + name.
* Improved translations. Thanks to EmWhyKay (updated Turkish) and MakinDay (updated Italian)!
* Fixed errors if some config fields are set to null.

## 4.16.6
Released 01 December 2023 for SMAPI 3.14.0 or later.

* Improved translations. Thanks to angel4killer (added Russian)!

## 4.16.5
Released 25 June 2023 for SMAPI 3.14.0 or later.

* You can now set the distance to zero in Generic Mod Config Menu (i.e. only under the tractor).
* Embedded `.pdb` data into the DLL, which fixes error line numbers in Linux/macOS logs.
* Improved translations. Thanks to kellykiller0816 (updated German)!

## 4.16.4
Released 30 March 2023 for SMAPI 3.14.0 or later.

* Improved translations. Thanks to martin66789 (updated Hungarian)!

## 4.16.3
Released 09 January 2023 for SMAPI 3.14.0 or later.

* Improved translations. Thanks to EngurRuzgar (updated Turkish), Mysti57155 (updated French), and wally232 (updated Korean)!

## 4.16.2
Released 30 October 2022 for SMAPI 3.14.0 or later.

* Updated integration with Generic Mod Config Menu.

## 4.16.1
Released 10 October 2022 for SMAPI 3.14.0 or later.

* Improved translations. Thanks to Becks723 (updated Chinese), ChulkyBow (updated Ukrainian), MakinDay (updated Italian), and watchakorn-18k (updated Thai)!

## 4.16.0
Released 29 August 2022 for SMAPI 3.14.0 or later.

* Added option to chop tree stumps with the axe (enabled by default) separately from chopping grown trees.

## 4.15.6
Released 18 August 2022 for SMAPI 3.14.0 or later.

* Improved translations. Thanks to LeecanIt (updated Italian)!

## 4.15.5
Released 04 July 2022 for SMAPI 3.14.0 or later.

* Added compatibility warning when Harvest With Scythe is installed.
* Fixed error when using a tool on a custom terrain feature from Farm Type Manager if you haven't used the tool manually yet.

## 4.15.4
Released 17 June 2022 for SMAPI 3.14.0 or later.

* Improved translations. Thanks to mukers (updated Russian)!

## 4.15.3
Released 05 June 2022 for SMAPI 3.14.0 or later.

* Fixed hoe not digging artifact spots if you disable all the other hoe features.
* Improved translations. Thanks to mukers (updated Russian)!

## 4.15.2
Released 22 May 2022 for SMAPI 3.14.0 or later.

* Internal changes to support Content Patcher.

## 4.15.1
Released 09 May 2022 for SMAPI 3.14.0 or later.

* Updated for SMAPI 3.14.0.
* Fixed pickaxe breaking objects that are placed on dirt, even if breaking objects is disabled.
* Improved translations. Thanks to Becks723 (updated Chinese)!

## 4.15.0
Released 27 February 2022 for SMAPI 3.13.0 or later.

* [Content packs can now edit the Tractor Mod textures](README.md#custom-textures) (e.g. for recolors or tractor texture packs).
* Improved translations. Thanks to EmWhyKay (updated Turkish) and martin66789 (added Hungarian)!

## 4.14.10
Released 14 January 2022 for SMAPI 3.13.0 or later.

* Fixed [enrichers](https://stardewvalleywiki.com/Enricher) not affecting seeds planted with the tractor.
* Fixed support for custom locations with farm animals.
* Improved translations. Thanks to ChulkyBow (added Ukrainian), Evexyron + Yllelder (updated Spanish), and Zangorr (added Polish)!

## 4.14.9
Released 25 December 2021 for SMAPI 3.13.0 or later.

* Fixed load error in the previous update.

## 4.14.8
Released 25 December 2021 for SMAPI 3.13.0 or later.

* Fixed minimum supported Generic Mod Config Menu version.
* Internal optimizations.

## 4.14.7
Released 30 November 2021 for SMAPI 3.13.0 or later.

* Updated for Stardew Valley 1.5.5 and SMAPI 3.13.0.

## 4.14.6
Released 12 November 2021 for SMAPI 3.12.6 or later.

* Improved translations. Thanks to wally232 (updated Korean)!

## 4.14.5
Released 31 October 2021 for SMAPI 3.12.5 or later.

* Improved integration with [Generic Mod Config Menu](https://www.nexusmods.com/stardewvalley/mods/5098):
  * All config options are now translatable.
  * Updated for Generic Mod Config Menu 1.5.0.

## 4.14.4
Released 18 September 2021 for SMAPI 3.12.5 or later.

* Improved translations. Thanks to ellipszist (added Thai)!  
  _Note: Thai requires Stardew Valley 1.5.5 and the [Thai mod](https://www.nexusmods.com/stardewvalley/mods/7052)._

## 4.14.3
Released 09 July 2021 for SMAPI 3.9.5 or later.

* Fixed heavy tappers not detected consistently due to a game bug.
* Fixed tractor watering can not playing any sound.
* Fixed crash if mod is installed incorrectly and its textures files don't exist.

## 4.14.2
Released 25 May 2021 for SMAPI 3.9.5 or later.

* Fixed [horse flute](https://stardewvalleywiki.com/Horse_Flute) summoning the tractor if you built
  a tractor garage before the stable.

**How to fix affected saves:**  
The fix isn't retroactive; here's how to fix an existing save if your horse flute summons the
tractor. In multiplayer, this must be done by the main player.

1. _Install [Horse Flute Anywhere](https://www.nexusmods.com/stardewvalley/mods/7500) 1.1.5 or later._
2. _Load the save in-game._
3. _Run this command in the SMAPI console window:_
   ```
   reset_horses
   ```
4. _That will reset the ownership for **all** horses in the game. Each player should then interact
   with their horse to name it and take ownership._
5. _After saving in-game, you can safely remove Horse Flute Anywhere if you don't need it._

## 4.14.1
Released 17 April 2021 for SMAPI 3.9.5 or later.

* Improved translations. Thanks to J3yEreN (updated Turkish!).

## 4.14.0
Released 27 March 2021 for SMAPI 3.9.5 or later.

* The dagger/sword can now harvest grass (disabled by default).
* Split the `MeleeWeapon` attachment into `MeleeBlunt`, `MeleeDagger`, and `MeleeSword`. If you changed melee weapon options, you'll need to reconfigure them.
* Holding a non-golden scythe to harvest grass now applies the golden scythe bonus if you've found it.
* When using [Generic Mod Config Menu](https://www.nexusmods.com/stardewvalley/mods/5098), you can now...
  * configure the mod after loading the save file;
  * set [multi-key bindings](https://stardewvalleywiki.com/Modding:Player_Guide/Key_Bindings).
* Fixed the five [golden walnuts](https://stardewvalleywiki.com/Golden_Walnut) from island crops not dropped when harvested by the tractor.
* Fixed compatibility with [unofficial 64-bit mode](https://stardewvalleywiki.com/Modding:Migrate_to_64-bit_on_Windows).

## 4.13.3
Released 06 February 2021 for SMAPI 3.9.0 or later.

* Fixed support for Seed Bag mod.

## 4.13.2
Released 23 January 2021 for SMAPI 3.9.0 or later.

* Updated for multi-key bindings in SMAPI 3.9.

## 4.13.1
Released 17 January 2021 for SMAPI 3.8.0 or later.

* Fixed issues when farmhands ride tractors in split-screen mode.

## 4.13.0
Released 16 January 2021 for SMAPI 3.8.0 or later.

* The watering can now cools lava in the volcano dungeon.
* Fixed tractor affecting other players' tools in split-screen mode.

## 4.12.2
Released 04 January 2021 for SMAPI 3.8.0 or later.

* Updated to use `modData` field in Stardew Valley 1.5.
* Internal refactoring to legacy data migrations.
* Fixed tractor not summonable if it's currently in the volcano dungeon.

**Note for mod authors:**
* Tractor Mod previously identified horses by setting their name to `tractor/<horse id>`. It still
  sets the name, but it now identifies horses by adding a `Pathoschild.TractorMod` entry to the new
  `horse.modData` field instead. Existing tractors will be migrated automatically.

## 4.12.1
Released 21 December 2020 for SMAPI 3.8.0 or later.

* Updated for Stardew Valley 1.5, including split-screen mode and UI scaling.

## 4.12.0
Released 05 December 2020 for SMAPI 3.7.3 or later.

* The pickaxe now collects spawned mine items like quartz.
* The scythe now harvests palm tree coconuts and tree seeds.
* Fixed scythe harvesting spring onions based on 'harvest crops' option instead of 'harvest forage'.

## 4.11.3
Released 15 October 2020 for SMAPI 3.7.3 or later.

* Refactored translation handling.

## 4.11.2
Released 12 September 2020 for SMAPI 3.7.3 or later.

* Fixed error in some cases when a multiplayer farmhand warps while riding a tractor.

## 4.11.1
Released 28 August 2020 for SMAPI 3.6.0 or later.

* Fixed incorrectly mapped options in Generic Mod Config Menu.

## 4.11.0
Released 04 July 2020 for SMAPI 3.6.1 or later.

* You can now configure the mod in-game if you have [Generic Mod Config Menu](https://www.nexusmods.com/stardewvalley/mods/5098) installed (thanks to collaboration with NexusFlight!).
* Added compatibility with boulders and stumps added by Farm Type Manager.
* Fixed warp loop when riding the tractor onto the Witch's Hut warp runes.
* Fixed broken event when riding the tractor into the event for the Cryptic Note quest.

## 4.10.1
Released 02 May 2020 for SMAPI 3.5.0 or later.

* Improved translations. Thanks to D0n-A (updated Russian)!

## 4.10.0
Released 09 March 2020 for SMAPI 3.3.0 or later.

* Added support for multi-key bindings (like `LeftShift + BackSpace`).
* Fixed slingshot enabled by default.
* Fixed scythe not harvesting bushes in garden pots.
* Fixed tea bushes affected by `HarvestForage` option instead of `HarvestCrops`.
* Fixed compatibility with Yet Another Harvest With Scythe Mod (thanks to bcmpinc!).
* Improved translations. Thanks to therealmate (added Hungarian)!

## 4.9.2
Released 01 February 2020 for SMAPI 3.2.0 or later.

* Fixed `HarvestFlowers` scythe option not working for some custom mod flowers.
* Fixed fertilizer not working if applied to crops after planting.

## 4.9.1
Released 15 December 2019 for SMAPI 3.0.0 or later.

* Added tree fertilizer support.
* Improved translations. Thanks to LeecanIt (added Italian)!

## 4.9.0
Released 26 November 2019 for SMAPI 3.0.0 or later.

* Updated for Stardew Valley 1.4, including...
  * fertiliser can now be applied to planted crops;
  * harvesting tea bushes;
  * using the golden scythe.
* Added attachment features:
  * axe: cut giant crops; cut choppable bushes (disabled by default).
  * milk pail: collect milk from animals.
  * shears: shear wool from animals.
* Added support for summoning a temporary tractor without building a garage first (disabled by default).
* Tractor effects are now applied radially from the tractor (e.g. trees now fall away from the tractor).
* Updated for compatibility with the latest version of Pelican Fiber.
* Fixed scythe sometimes interacting with incorrect targets (e.g. shipping bin or farm animals).
* Fixed scythe showing item pickup animation when collecting forage items.
* Fixed scythe incorrectly having a 100% chance to drop hay. The probability now matches the vanilla 50% (scythe) or 75% (golden scythe).
* Fixed incorrect speed changes when a different speed buff expires while riding the tractor (via Stardew Valley 1.4 change).
* Fixed lag when using the hoe attachment while surrounded by untillable tiles.
* Fixed issue where a dismissed tractor would return to the previous garage position if the garage was moved that day.
* Fixed error when using tools as custom attachments to attack monsters.
* Improved translations. Thanks to Hesperusrus (updated Russian)!

## 4.8.4
Released 25 July 2019 for SMAPI 2.11.2 or later.

* Improved translations. Thanks to cilekli-link (added Turkish)!

## 4.8.3
Released 09 June 2019 for SMAPI 2.11.1 or later.

* Fixed config parsing errors for some players.
* Fixed tractor not working in Deep Woods after the first screen.
* Fixed issue where pressing the dismiss-tractor key while riding a horse caused the horse to disappear.

## 4.8.2
Released 07 March 2019 for SMAPI 2.11.0 or later.

* Fixed scythe no longer harvesting in 4.8.1.

## 4.8.1
Released 06 April 2019 for SMAPI 2.11.0 or later.

* Fixed chests being treated as weeds in some cases.
* Fixed scythe and some melee weapons not clearing dead crops if enabled.
* Improved translations. Thanks to Mysti57 (added French)!

## 4.8.0
Released 05 March 2019 for SMAPI 2.11.0 or later.

* Added attachment features:
  * pickaxe: break mine containers (enabled by default), break placed objects (disabled by default).
  * scythe: collect machine output (disabled by default).
* Added attachment options:
  * axe: can now configure based on tree maturity.
  * scythe: can now configure crops and flowers separately.
* Added option to configure build resources.
* Added button to send tractor back home.
* Fixed compatibility with Deep Woods.
* Fixed farmhands unable to summon a tractor if all available tractors are in non-synced locations.
* Fixed tractor unable to break the Cindersnap forest log.
* Fixed garage texture not applied in the Farm Expansion mod's carpenter menu.
* Fixed tractor range affected when you charge a tool before mounting.
* Improved translations. Thanks to S2SKY (added Korean)!

## 4.7.3
Released 04 January 2019 for SMAPI 2.10.1 or later.

* Fixed stable no longer in Robin's carpenter menu after building a tractor garage.
* Fixed fertilizer applied to existing crops.
* Fixed compatibility with Tool Geodes mod.

## 4.7.2
Released 09 December 2018 for SMAPI 2.9.0 or later.

* Fixed horses becoming tractors in some cases. (If you saved after that happened, [see this forum comment](https://community.playstarbound.com/threads/tractor-mod.136649/page-14#post-3319770)).
* Fixed tractors sometimes not in their garage after loading a save.

## 4.7.1
Released 08 December 2018 for SMAPI 2.9.0 or later.

* Fixed tractor getting lost in the mines when players cruelly abandon it.
* Fixed tractor/garage looking like a horse/stable in some cases.
* Fixed mines not spawning a ladder on infestation levels if the tractor is present.
* Fixed old tractor data not deleted after migration, which caused duplicate garages in some cases.

## 4.7.0
Released 14 November 2018 for SMAPI 2.6.0 or later.

* Added support for multiplayer mode. The mod must be installed by the host player, and installed by any farmhand that wants to use the tractor features.
* Added support for custom mod locations.
* Added support for buying multiple tractors.
* Added attachment features:
  * tools now recognize garden pots;
  * hoe now digs artifact spots;
  * scythe now harvests bush berries.
* Changed default summon key from `T` to `Backspace` for multiplayer compatibility.
* Fixed scythe, seeds, and fertilizer not ignoring tilled dirt that has an object on it (like sprinklers or scarecrows).
* Fixed scythe shaking fruit trees when they have no fruit.
* Fixed custom attachments being able to use items past their stack size.

**Update notes:**
* If Robin started building your tractor garage in an earlier version, it will be completed when you update.
* Any current tractors/garages will be migrated to a new format next time you save. If you install an older version of Tractor Mod later, those tractors/garages will turn into horses/stables.

## 4.6.0
Released 26 August 2018 for SMAPI 2.8.0 or later.

* Updated for Stardew Valley 1.3.29.
* Tractor data is now safely stored in the save file, so you no longer need to keep the `data` subfolder when updating (once your save is migrated).
* Melee weapons now break mine containers.
* Fixed 'instant build' option in CJB Cheats Menu not working with the tractor garage.
* Removed support for legacy tractor data. (If you haven't loaded the mod in the last year, you'll need to rebuild the garage.)
* Improved translations. Thanks to pomepome (added Japanese)!

**Update note:** if you built a tractor before Tractor Mod 4.0 and never played with 4.0&ndash;4.5,
the previous tractor won't be migrated. You can edit the `config.json` to make the tractor free and
rebuild it.

## 4.5.0
Released 02 August 2018 for SMAPI 2.6.0 or later.

* Updated for Stardew Valley 1.3 (disabled in multiplayer mode).
* Player is now invincible while riding the tractor (configurable).
* Added more attachment features:
  * melee weapons: clear dead crops, attack monsters (disabled by default).
  * slingshot: fires one projectile/tile/second in the aimed direction (disabled by default).
  * hoe: clear weeds.
  * pickaxe: clear weeds.
* Added support for tractor hats.
* Fixed pickaxe not breaking boulders in the mines.
* Fixed summon key working while riding a horse.
* Removed experimental 'pass through trellis' option; consider using a mod like [Walk Through Trellis](https://www.nexusmods.com/stardewvalley/mods/1958) instead.
* Improved translations. Thanks to alca259 (added Spanish)!

## 4.4.1
Released 09 March 2018 for SMAPI 2.5.0 or later.

* Fixed error opening the game menu if the tractor hasn't been bought yet (thanks to f4iTh!).

## 4.4.0
Released 02 March 2018 for SMAPI 2.5.0 or later.

* Added support for using the tractor in the mines.
* Added options to toggle all standard features (thanks to Fox536!).
* Fixed tractor appearing in social menu.
* Fixed tractor not appearing in Farm Expansion's carpenter menu (requires Farm Expansion 3.3+).

## 4.3.0
Released 14 February 2018 for SMAPI 2.4.0 or later.

* Updated to SMAPI 2.4.
* Added support for grass starters.
* Added support for any placeable item in `config.json` (e.g. `Mega Bomb`).
* Changed default summon key to `T`.
* Fixed summon key working when a menu is open.
* Fixed seeds and fertilizer being placed under giant crops.
* Improved tractor and garage sprites. (Thanks to allanbachti!)
* Improved translations. Thanks to Husky110 (German)!

## 4.2.0
Released 03 December 2017 for SMAPI 2.1.0 or later.

* Updated to SMAPI 2.1.
* Added support for axe clearing weeds (default) and live crops (optional).
* Added support for seasonal textures.
* Added compatibility with Farm Expansion and Seed Bag.
* Added support for controller & mouse bindings.
* Switched to SMAPI update checks.
* Improved translations. Thanks to Fabilows & TaelFayre (added Portuguese)!

## 4.1.0
Released 04 September 2017 for SMAPI 1.15.0 or later.

New features:
* Added an optional hold-to-activate mode (tractor won't do anything unless you hold a key).
* Added default axe support (cutting trees disabled by default).
* Added tractor buff which pulls nearby objects towards you.
* Added compatibility with...
  * CJB Cheats Menu (instant build now works);
  * Pelican Fiber (garage now appears in its shops);
  * Horse Whistle (no longer sometimes summons the tractor);
  * custom farm locations (no longer breaks saves).
* Added option to highlight tractor radius.
* Added update check.
* Added an experimental feature which lets the tractor pass through trellis crops (disabled by default).

Feature changes:
* Tractor no longer uses tools unless needed (no more spamming pickaxe sounds).
* Pickaxe no longer destroys live crops, paths, and flooring.
* Pickaxe no longer breaks boulders if your pickaxe isn't upgraded enough.
* Scythe now clears dead crops.
* Hoe now digs up artifact spots.
* Added warning when translation files are missing.
* Improved translations. Thanks to Ereb (added Russian) and yuwenlan (added Chinese)!

Fixes:
* Fixed tractor letting you phase through objects in some cases.
* Fixed game logic treating tractor as the player's horse in some cases where it shouldn't.
* Fixed seeds, fertilizer, and speed-gro not working if you don't play in English.
* Fixed harvesting crops, breaking rocks, and foraging not providing XP.
* Fixed harvesting hay not showing hay-gained message.
* Fixed harvesting hay giving you double hay.
* Fixed scythe not harvesting wild-seed crops.
* Fixed Robin letting you build multiple tractor garages.
* Fixed only the first garage being restored when you load the save (if you manage to build multiple).
* Fixed tractor interaction grid being offset in some cases.
* Fixed visual bugs in tractor sprite.

## 4.0.0
Released 18 August 2017 for SMAPI 1.15.0 or later.

* The tractor garage is now sold by Robin, requires some building materials, and takes a few days for her to build. The price and whether resources are needed can be changed in `config.json`.
* The tractor and garage have a new look to match the game style thanks to [@Zero-ui9](https://github.com/Zero-ui9) and [@Acerbicon](https://github.com/Acerbicon) respectively.
* Simplified the `config.json`.
* Added support for clearing dirt and breaking rocks with the pickaxe.
* Added translation support.
* Removed summon-horse key (but kept summon-tractor key).
* Removed tractor mode activated by holding mouse button (now only when riding the tractor).
* Overhauled data saving (previous data will be migrated automatically).
* Fixed hoe destroying objects.
* Fixed tractor being summonable before a tractor garage is built.
* Fixed tractor speed debuff lasting a second after you dismount tractor.
* Improved translations. Thanks to Sasara (added German)!

## 3.2.1
Released 26 April 2017 for SMAPI 1.10.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod), contributed by Pathoschild.

* Fixed initialization errors.

## 3.2.0
Released 26 April 2017 for SMAPI 1.10.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod), contributed by Pathoschild.

* Updated for Stardew Valley 1.2 and SMAPI 1.10.

## 3.1.1
Released 19 December 2016 for SMAPI 1.4.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Fixed being able to call while another menu is open, which caused an error.
* Fixed hang-up dialogue not being shown after closing building menu.
* Fixed tractor spawning when garage is under construction.
* Fixed tool quality turning iridium quality after using tractor.
* Fixed tractor getting stuck when harvesting hand-harvested crops.

## 3.1.0
Released 15 December 2016 for SMAPI 1.4.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* The tractor is now one tile wide.
* Fixed tractor unable to spawn in garage on start of new day.

## 3.0.1
Released 14 December 2016 for SMAPI 1.4.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Fixed issue where two tractors appeared.
* Fixed error when events happen after sleep (like the fairy or witch).

## 3.0.0
Released 08 December 2016 for SMAPI 1.3.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Added ability to buy a new tractor and garage through a phone menu, with configurable phone key + tractor price.
* Fixed tractor spawning behind shipping box each morning.
* Fixed infinite spring onions when harvested in tractor mode.
* Fixed weird hoeing or watering area in tractor mode after player charges those tools up.
* Removed global tractor mode from config (now default).

## 2.1.3
Released 03 December 2016 for SMAPI 1.2.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Fixed game freezing if player uses tools in tractor mode on objects that need a higher-level tool to break.

## 2.1.2
Released 02 December 2016 for SMAPI 1.2.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Added setting to customize tool use frequency to reduce performance impact.
* Added item radius setting (for seeding and fertilizing).
* Added ability to reload configuration in-game.
* Fixed a bug that prevents game from saving.

## 2.1.1
Released 02 December 2016 for SMAPI 1.2.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Fixed issue which prevents game from saving if player left tractor outside farm.
* Fixed issue which prevents player from summoning horse if the horse is outside farm.

## 2.1.0
Released 02 December 2016 for SMAPI 1.2.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Added per-tool settings.
* Improved algorithm and reduce performance impact.
* Removed unneeded settings from config (`WTFMode`, `harvestMode`, `harvestRadius`, `minToolPower`, `mapWidth`, `mapHeight`).

## 2.0.0
Released 01 December 2016 for SMAPI 1.2.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Add tractor:
  - Now you have a tractor separate from your horse ([sprite and animation by Pewtershmitz](http://community.playstarbound.com/threads/tractor-v-1-3-horse-replacement.108604/)).
  - Tractor will return to the spot behind your shipping box each morning.
  - Riding the tractor automatically turns on tractor mode.
  - Can summon tractor with a configurable key.
* Added option to change mouse-activation hotkey (to activate tractor mode while not on tractor).
* Added key to summon horse.
* Reduced speed in tractor mode (configurable).
* Remove horse tractor mode.

## 1.3.0
Released 29 November 2016 for SMAPI 1.2.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Added global option which lets you use tractor mode everywhere (not just on the farm).
* Added ability to harvest weeds.

## 1.2.4
Released 28 November 2016  for SMAPI 1.2.0 or later[by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Harvesting animal produce now drops items instead of adding them directly to inventory.
* Fixed harvesting sunflower not yielding seeds.

## 1.2.3
Released 27 November 2016 for SMAPI 1.2.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Added ability to harvest grass into hay.
* Fixed young non-regrowable crops being harvestable.

## 1.2.2
Released 27 November 2016 for SMAPI 1.2.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Fixed infinite harvest when harvesting non-regrowable crops.

## 1.2.1
Released 21 November 2016 for SMAPI 1.1.1 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Fixed occasional crash when player runs out of fertilizer/seeds while fertilizing/planting.

## 1.2.0
Released 20 November 2016 for SMAPI 1.1.1 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Updated to SMAPI 1.1.1.
* Added ability to harvest crops, fruit trees, and dropped items (like truffles or eggs) when holding scythe.
* Now work in farm buildings.

## 1.1.0
Released 17 November 2016 for SMAPI 1.1.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Added horse tractor mode.
* Added WTF mode (which lets you use your pickaxe and axe with tractor mode).

## 1.0.2
Released 16 November 2016 for SMAPI 1.0.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Added activation by holding right mouse.
* Removed activation by keyboard toggle.
* Tractor mode now automatically turns itself off outside the farm.

## 1.0.0
Released 16 November 2016 for SMAPI 1.0.0 or later [by lambui](https://github.com/lambui/StardewValleyMod_TractorMod).

* Initial release.
