# Directing Engine — Genre Worked-Example Library

On-demand companion to [`directing-engine.md`](directing-engine.md). Load this only when you want a fully worked example in a specific genre. The directing *method* - the Director's Read, the Coherence Principle, the Director's Voice, the long-form spine - lives in the core file; these entries simply apply it. Each runs the same read -> intention -> voice -> coherent setup -> performance -> compiled-prompt procedure, and the contrast across genres is the lesson: the voice and instruments change because the scene is doing something different.

## Worked Examples by Genre

Each example runs the same procedure: read, intention, voice, coherent setup, performance, and one compiled prompt sentence. Notice that the voice and instruments change because the scene is doing something different every time. Keep faces, hands, logos, and text stable in every prompt.

### Product / commercial reveal

- **Idea:** "a luxury watch ad."
- **Read.** Function: make it credible and desirable. Turn: ordinary object to object of desire. POV: the buyer's eye. Power: the object commands. Subtext: precision equals status.
- **Intention:** make the audience covet the craftsmanship. **Voice:** composed classicist.
- **Setup:** locked slider from a raking silhouette to a front three-quarter hero ending on the dial; gentle compression; one narrow warm key sweeping the brushed case with controlled speculars on black; clean room tone with a single mechanical tick.
- **Performance:** the watch is the performer - the second hand completes one precise sweep.
- **Prompt:** `@Image1 is the watch; preserve case, dial, hands, and logo exactly. Slow slider from a raking silhouette to a front three-quarter hero ending on the dial; gentle compression; one narrow warm key sweeps the brushed steel with controlled speculars on a black background; the second hand completes a single smooth sweep; low room tone with one soft mechanical tick; do not alter case shape, dial text, or proportions.`

### Music video beat

- **Idea:** "a singer in a neon room for a synth track."
- **Read.** Function: make the audience feel the drop. Turn: restraint to release on the beat. POV: inside the rhythm. Power: the music drives. Subtext: euphoria.
- **Intention:** make the body feel the downbeat hit. **Voice:** expressive stylist.
- **Setup:** a designed move that snaps from a slow push to a held wide on the drop; bold magenta and cyan from visible practical tubes; saturated signature palette; the cut and a light pulse lock to the beat; gestural performance.
- **Performance:** the artist holds stillness through the build, then one sharp gesture lands exactly on the downbeat as the lights pulse.
- **Prompt:** `Character A at a microphone in a neon room lit by visible magenta and cyan tubes; hold stillness through the build, then one sharp head-and-shoulder gesture lands on the downbeat as the lights pulse and the camera snaps from a slow push to a held wide; saturated high-contrast palette; beat-synced light pulse; keep the face stable and put motion only on the beat.`

### Horror / suspense

- **Idea:** "someone hears a noise in the basement."
- **Read.** Function: dread before the threat. Turn: safe to hunted. POV: the victim's. Power: the unseen has it. Subtext: it is already here.
- **Intention:** make the audience afraid of what they cannot see. **Voice:** intimate minimalist tilting to graphic.
- **Setup:** a very slow creeping push on a doorway that keeps the danger unseen; high-ratio low-key with one bare practical and deep pooling shadow; sound thickens with one off-screen cue inside held silence; no jump, only withholding.
- **Performance:** she stops, holds her breath, hand on the rail, eyes searching the dark - the one true gesture is the breath she does not take.
- **Prompt:** `Medium shot of Character A at the top of a basement stairwell, one bare bulb throwing hard shadow; she stops, holds her breath, hand on the rail, eyes searching the dark below; very slow push toward the doorway that keeps the bottom of the stairs unseen; high-contrast low-key light with deep pooling shadow; near-silence with one low off-screen scrape; no on-screen reveal; keep the face stable.`

### Anime / 2D power-up

- **Idea:** "an original anime hero gathers resolve before a fight."
- **Read.** Function: the surge of resolve. Turn: doubt to resolve. POV: the hero's. Power: rising. Subtext: he will not lose.
- **Intention:** make the audience feel the charge of resolve. **Voice:** expressive stylist in 2D grammar.
- **Setup:** no photographic lens language; a held tense frame then a burst of radiating motion lines and one impact frame on the power-up; flat but dramatic cel light with a hard rim; saturated key color; one held beat, then a hard snap. Load `[ref:2d-anime-grammar]`.
- **Performance:** the body holds coiled, then a single explosive stance change on the burst frame.
- **Prompt:** `Original 2D cel-animated hero, hand-drawn line, saturated key color, hard rim light; hold a tense coiled frame, then burst into a single explosive stance change with radiating motion lines and one impact frame as energy flares; flat dramatic cel lighting, no photographic lens language; held beat then a hard snap; keep the character design and silhouette consistent.`

### Action / pursuit

- **Idea:** "a courier runs from someone through a market."
- **Read.** Function: raise the stakes of the chase. Turn: pursued to nearly cornered. POV: the runner's. Power: the pursuer closing. Subtext: survival.
- **Intention:** make the audience feel the closing distance. **Voice:** kinetic visceral.
- **Setup:** handheld tracking at the runner's shoulder; strict screen direction; hard high-contrast daylight between stalls; sound thickens to breath, footfalls, and clatter; one clear physical objective.
- **Performance:** effort and consequence - a shove off a stall, a stumble and recovery.
- **Prompt:** `Handheld tracking at Character A's shoulder as he runs left to right through a crowded market, shoving off a fruit stall and recovering from a stumble while a pursuer stays in frame behind him, closing; hard high-contrast daylight between stalls; sound thickens to breath, footfalls, and market clatter; keep screen direction consistent and the face stable enough to read effort.`

### Comedy pratfall

- **Idea:** "a confident man walks into a glass door."
- **Read.** Function: the joke. Turn: confidence to humiliation. POV: the observer's. Power: physics wins. Subtext: pride before the fall.
- **Intention:** land the timing of the pratfall. **Voice:** graphic formalist, deadpan.
- **Setup:** a locked symmetrical wide with clean geography so the glass is fair but invisible; a deadpan hold past comfort; one absurd visible beat; a single dry SFX; no camera reaction.
- **Performance:** full commitment - confident stride, the smack, a beat of stillness, then he straightens his collar and continues.
- **Prompt:** `Locked symmetrical wide of a clean glass-fronted lobby; Character A strides in confidently and walks flat into the glass door with a single dry thud, holds still for a beat, then straightens his collar and continues; flat even light, no camera movement, no reaction zoom; one dry impact sound; hold the frame past comfort.`

### UGC / caught real moment

- **Idea:** "a phone clip of a dog stealing a sandwich."
- **Read.** Function: a real moment caught. Turn: calm to chaos. POV: the filmer's. Power: the dog. Subtext: delight.
- **Intention:** make it feel genuinely caught, not staged. **Voice:** observational naturalist with a phone-UGC source lock.
- **Setup:** vertical handheld phone footage, slight grip sway, an auto-exposure shift on the pan, ambient kitchen sound; embrace the artifacts, because faux-clean reads fake. Load the source-look lock in `[skill:seedance-style]`.
- **Performance:** the dog's one decisive lunge and grab; a human hand reaches a half-second too late.
- **Prompt:** `Vertical handheld phone footage with slight grip sway and an auto-exposure shift; a dog on the counter makes one decisive lunge, grabs a sandwich, and bolts as an off-screen hand reaches a half-second too late; ambient kitchen room tone, no music; keep the look unpolished and the dog's grab the single beat.`

### Transformation / VFX brand reveal

- **Idea:** "frost spreads across a window and stops at a logo."
- **Read.** Function: a brand reveal through transformation. Turn: clear to frosted. POV: the watcher's. Power: the cold. Subtext: precision and control.
- **Intention:** make the transformation feel inevitable and exact. **Voice:** composed classicist.
- **Setup:** a locked macro so the change is fully legible; cool motivated side light that rakes the crystal growth; one cause - cold - with visible consequences; a clean bed with a faint crackle; ends on the protected logo.
- **Performance:** the material is the performer - crystals advance and halt cleanly at the logo edge.
- **Prompt:** `Locked macro on a clear glass pane; over the clip, frost crystals grow inward from the edges and halt cleanly at the etched logo, leaving it clear; cool motivated side light rakes the crystal growth; one cause, cold, with visible crystal advance; quiet bed with a faint ice crackle; preserve the logo shape and keep the camera locked.`

### Establishing / landscape

- **Idea:** "a fishing village wakes at dawn."
- **Read.** Function: place the world and a subject in it. Turn: night to day, stillness to work. POV: an arriving observer. Power: the place. Subtext: the rhythm of labor.
- **Intention:** make the audience feel the world breathe awake. **Voice:** observational naturalist.
- **Setup:** a wide-to-medium move that finds one human in the geography; low warm sun breaking over moored boats; layered depth into haze; ambient gulls and water; the human is the anchor that saves it from an empty vista.
- **Performance:** one fisherman coils a rope and looks to the horizon.
- **Prompt:** `Wide establishing of a small fishing harbor at first light; a slow move settles on one fisherman coiling a rope on the dock and looking to the horizon; low warm sun breaks over the moored boats with layered depth into morning haze; ambient gulls, lapping water, and a distant engine; keep the human as the anchor and the move motivated.`

### Beauty / cosmetics

- **Idea:** "a serum drop meets skin."
- **Read.** Function: promise efficacy and purity. Turn: dry to luminous. POV: the user's aspiration. Power: the product. Subtext: clean confidence.
- **Intention:** make the skin look luminous and the product credible. **Voice:** composed classicist.
- **Setup:** locked macro; a large soft frontal key for flawless even light with controlled speculars; neutral clean background; one continuous absorb; quiet bed.
- **Performance:** the drop spreads and absorbs; if a face, one slow serene blink.
- **Prompt:** `Locked macro of a serum drop meeting clean skin; the drop spreads and absorbs to a soft luminous sheen under a large soft frontal key with controlled speculars on a neutral background; one continuous gentle motion; quiet ambient bed; keep skin texture natural and the product the single beat.`

### Food / culinary

- **Idea:** "a knife cuts into a seared steak."
- **Read.** Function: trigger appetite. Turn: whole to revealed interior. POV: the diner's anticipation. Power: the food. Subtext: craft and warmth.
- **Intention:** make the audience hungry. **Voice:** composed classicist, macro sensory.
- **Setup:** locked macro; a warm soft key raking the crust; shallow focus; steam catching light; one continuous cut; sound is the sizzle and the knife.
- **Performance:** the food performs - the cut, the beading juices, the rising steam.
- **Prompt:** `Locked macro on a seared steak; a knife makes one slow continuous cut revealing the pink interior as juices bead and steam rises into a warm soft key from the right; shallow focus, raking light on the crust; sound is a gentle sizzle and the soft cut; no fast motion, keep the food the single sensory beat.`

### Automotive / commercial

- **Idea:** "a car carves a coastal road at dusk."
- **Read.** Function: sell freedom and engineering. Turn: still to in motion. POV: the driver's exhilaration and the admirer's eye. Power: the machine. Subtext: control and desire.
- **Intention:** make the audience feel the engineered motion. **Voice:** composed classicist with kinetic accents.
- **Setup:** a tracking move matched to the car's speed; a low hero three-quarter; golden low sun with clean body reflections; one continuous arc; engine note and tire hum.
- **Performance:** the car is the performer - a clean confident arc through the bend, reflections sweeping.
- **Prompt:** `An original sports car carving a coastal road at golden dusk; a tracking move matched to its speed holds a low hero three-quarter as it arcs confidently through a bend, low sun sweeping clean reflections across the body; engine note, tire hum, and wind; keep the car's shape and proportions stable, one continuous motion.`

### High fashion / editorial

- **Idea:** "an editorial frame of a model in a sculptural coat."
- **Read.** Function: present the garment as art. Turn: pose to attitude. POV: the gallery viewer's. Power: the model commands. Subtext: untouchable cool.
- **Intention:** make the garment feel like sculpture. **Voice:** graphic formalist.
- **Setup:** precise centered composition; one hard shaped key with clean falloff; limited palette; a slow deliberate move or a locked frame; deadpan stillness.
- **Performance:** one slow controlled quarter-turn reveals the silhouette; the gaze stays cool and direct.
- **Prompt:** `Original fashion model in a sculptural wool coat against a seamless backdrop; precise centered composition, one hard shaped key with clean shadow falloff, limited monochrome palette; a slow deliberate quarter-turn reveals the coat's silhouette while the gaze stays cool and direct; minimal motion, no handheld; preserve garment shape and fabric texture.`

### Fashion runway

- **Idea:** "a model walks the runway in a flowing gown."
- **Read.** Function: present the garment in motion. Turn: entrance to turn. POV: the front-row eye. Power: the model owns the walk. Subtext: command.
- **Intention:** make the fabric move like water. **Voice:** graphic formalist.
- **Setup:** a slow dolly-back matching the walk; a hard runway key; a clean dark surround; the gown's movement is the subject; rhythmic ambient.
- **Performance:** a steady confident walk, then one decisive turn that flares the fabric.
- **Prompt:** `An original model walks toward camera down a runway in a flowing gown; a slow dolly-back matches her steady confident walk under a hard runway key against a clean dark surround, then one decisive turn flares the fabric; rhythmic ambient; keep the face and garment design stable, the fabric movement the focus.`

### Real estate / property tour

- **Idea:** "a walkthrough of a sunlit apartment."
- **Read.** Function: make the space feel livable and desirable. Turn: threshold to home. POV: the prospective buyer walking in. Power: the space. Subtext: this could be yours.
- **Intention:** make the audience feel at home in the space. **Voice:** observational naturalist.
- **Setup:** a single continuous steady forward path; natural light changing zone to zone; balanced exposure; ambient room tone only; no cuts.
- **Performance:** no performer - the space and light perform as the path reveals each zone calmly.
- **Prompt:** `A single continuous steady forward glide through a sunlit apartment, moving from entry to living room to a window view; natural light shifts gently from zone to zone with balanced exposure; ambient room tone only, no music; one unbroken take, no cuts; keep verticals straight and motion smooth.`

### Talking-head pitch (口播)

- **Idea:** "a founder pitches a product to camera."
- **Read.** Function: persuade directly. Turn: hook to call-to-action. POV: the viewer addressed directly. Power: shared, the speaker leads. Subtext: confidence and clarity.
- **Intention:** make the audience trust and act. **Voice:** composed classicist, caption-safe.
- **Setup:** locked medium close-up; soft even key; a tidy on-brand background; minimal head motion; caption-safe headroom; clean room tone; short quoted lines.
- **Performance:** steady eye contact, one open-hand gesture on the key point, restrained.
- **Prompt:** `Locked medium close-up of an original founder addressing camera in a tidy on-brand room; soft even key with caption-safe headroom; steady eye contact and one open-hand gesture on the key point, minimal head motion; clean room tone; keep the framing stable for captions and the delivery calm and direct.`

### Sports / hype

- **Idea:** "a sprinter explodes out of the blocks."
- **Read.** Function: ignite adrenaline. Turn: stillness to explosion. POV: ground-level with the athlete. Power: raw force. Subtext: everything trained for this instant.
- **Intention:** make the audience feel the explosion. **Voice:** kinetic visceral.
- **Setup:** a low ground-level angle; hard directional sun; a snap from locked tension to a fast lateral track on the drive phase; sound cracks from silence to the start and footfalls; one objective.
- **Performance:** coiled stillness, then full-body drive - muscle, breath, the first three strides.
- **Prompt:** `Low ground-level shot of an original sprinter coiled in the blocks under hard directional sun; held tension snaps to a fast lateral track as the start cracks and she drives out in three explosive strides; high-contrast light, motion blur on the limbs; sound jumps from silence to the start and pounding footfalls; keep the face and bib stable, motion as the single beat.`

### Fitness / workout

- **Idea:** "a battle-rope set in a gritty gym."
- **Read.** Function: convey effort and power. Turn: control to a final push. POV: the athlete's. Power: their own drive. Subtext: refuse to quit.
- **Intention:** make the audience feel the burn. **Voice:** kinetic visceral.
- **Setup:** a hard directional key catching sweat and chalk; a punchy low angle or tight track; sound thick with breath and rope impact; one set as the beat.
- **Performance:** full-effort slams, ragged breath, one harder rep through visible fatigue.
- **Prompt:** `Low punchy angle on an original athlete doing battle-rope slams in a gritty gym; a hard directional key catches sweat and chalk dust; sound is thick with ragged breath and rope impacts; the reps drive harder through visible fatigue to one final push; keep the face and motion legible, effort as the single beat.`

### Travel / cinematic vlog

- **Idea:** "arriving at a mountain village."
- **Read.** Function: share the awe of arrival. Turn: travel to arrival. POV: the traveler's. Power: the landscape. Subtext: discovery.
- **Intention:** make the audience feel they arrived too. **Voice:** observational naturalist with expressive accents.
- **Setup:** a reveal move from a foreground element to the wide vista; warm motivated light; layered depth; one human for scale; ambient wind and distant life.
- **Performance:** the traveler steps into frame and stops, taking it in.
- **Prompt:** `A reveal move pushes past a stone wall to a wide mountain village in warm low light; a traveler steps into frame and stops to take it in, giving the vista scale; layered depth into haze, ambient wind and faint village sounds; keep the human as the anchor and the reveal motivated.`

### Dialogue-driven two-hander

- **Idea:** "two colleagues over coffee; one is about to betray the other."
- **Read.** Function: stage a shifting power balance. Turn: trust to suspicion. POV: weighted to the one being betrayed. Power: moves from the talker to the one who senses it. Subtext: the friendly words hide the knife.
- **Intention:** make the audience feel the trust curdle. **Voice:** composed classicist.
- **Setup:** clean opposed singles at matched eye-level, then a subtle size or height imbalance as power shifts; soft even cafe light cooling slightly; sparse ambient; cut on the line that lands.
- **Performance:** one keeps a too-steady smile; the other's hand pauses on the cup as the realization arrives.
- **Prompt:** `Two original colleagues at a cafe table in clean opposed singles at eye-level; Character A keeps a steady, too-warm smile delivering reassurance while Character B's hand pauses on the coffee cup and the smile fades as suspicion arrives; soft even light cooling slightly toward Character B; sparse cafe ambient; hold on Character B's realization; keep both faces stable.`

### Short drama (短剧)

- **Idea:** "she reads the text that changes everything."
- **Read.** Function: a fast vertical reversal with a cliffhanger. Turn: ordinary to shock. POV: hers. Power: the revelation. Subtext: nothing will be the same.
- **Intention:** make the audience need the next clip. **Voice:** kinetic visceral, vertical and tight.
- **Setup:** tight vertical framing; a fast push to a held close-up on the reaction; a hard light shift on the reveal; a sound sting, then cut on the beat; two or three labeled beats.
- **Performance:** the face does it - neutral, then the freeze, then the held breath.
- **Prompt:** `Vertical tight framing on Character A glancing at a phone; a fast push lands on a held close-up as her expression freezes, a hard light shift hits on the reveal, and a sound sting drops as we cut on the held breath; keep the face stable; this is the cliffhanger beat, reserve the consequence for the next clip.`

### Romance

- **Idea:** "two people almost hold hands on a bench."
- **Read.** Function: the ache of nearness. Turn: apart to almost-together. POV: shared, intimate. Power: balanced and tender. Subtext: both want it, neither dares.
- **Intention:** make the audience ache for the touch. **Voice:** intimate minimalist.
- **Setup:** a close two-shot; warm low golden light; a very gentle drift; shallow focus on the gap between the hands; soft ambient. The negative space between hands is the subject.
- **Performance:** fingers inch closer, a held breath, one tentative shift toward the other.
- **Prompt:** `Close two-shot of two original people on a park bench in warm golden light; shallow focus on the small gap between their resting hands as fingers inch closer and one tentatively shifts toward the other, then holds; very gentle drift, soft ambient birdsong; keep faces and hands stable, the gap between the hands the emotional focus.`

### Noir / detective

- **Idea:** "a detective lights a cigarette under a streetlamp in the rain."
- **Read.** Function: mood and menace. Turn: waiting to decision. POV: the watcher's. Power: ambiguous, the night holds it. Subtext: moral fatigue.
- **Intention:** make the audience feel the weary tension. **Voice:** graphic formalist, low-key.
- **Setup:** a hard single sodium key from above; deep shadow; wet reflective pavement; a slow dolly or a locked frame; rain and a distant siren; high ratio.
- **Performance:** a slow exhale of smoke, eyes lifting to something off-screen, then a decisive step.
- **Prompt:** `Low-key shot of an original detective under a sodium streetlamp in steady rain; hard top light, deep shadow, wet reflective pavement; he exhales smoke slowly, lifts his eyes to something off-screen, then takes one decisive step; high-contrast palette, rain and a distant siren; keep the face readable in shadow and the camera quiet.`

### Fantasy / epic

- **Idea:** "a lone figure approaches a colossal ancient gate."
- **Read.** Function: awe and threshold. Turn: small to mythic. POV: the traveler dwarfed. Power: the ancient world. Subtext: a destiny begins.
- **Intention:** make the audience feel the scale of fate. **Voice:** expressive stylist.
- **Setup:** an extreme wide with the figure tiny against the gate; a slow crane reveal; motivated god-rays through mist; a deep layered palette; swelling ambient. The smallness is the point.
- **Performance:** a slow steady approach, the head tilting up in awe.
- **Prompt:** `Extreme wide of a lone original traveler tiny before a colossal ancient stone gate; a slow crane reveals the full scale as god-rays pierce drifting mist; deep layered palette, motivated shafts of light; the figure walks steadily forward and tilts their head up in awe; swelling ambient wind; keep the scale contrast and the light motivated.`

### Sci-fi

- **Idea:** "an astronaut sees an anomaly through the viewport."
- **Read.** Function: wonder edged with dread. Turn: routine to awe and threat. POV: the astronaut's. Power: the unknown. Subtext: we are very small.
- **Intention:** make the audience feel sublime unease. **Voice:** composed classicist with graphic restraint.
- **Setup:** a slow push on the astronaut's face reflected in the viewport; a cool clinical key with one warm anomaly glow; a controlled palette; a low building hum. The reflection ties the subject to the unknown.
- **Performance:** stillness, then the eyes widen and the breath catches - contained awe.
- **Prompt:** `Slow push on an original astronaut's face reflected in a viewport; cool clinical cabin key with one warm glow from an anomaly beyond the glass; her stillness breaks as her eyes widen and her breath catches; controlled palette, a low building hum; keep the face stable and the reflection legible, awe held not performed.`

### Nostalgia / vintage memory

- **Idea:** "a summer afternoon remembered."
- **Read.** Function: evoke warm memory. Turn: present to remembered past. POV: the rememberer's. Power: time. Subtext: bittersweet longing.
- **Intention:** make the audience feel a warm ache of memory. **Voice:** observational naturalist with a vintage source lock (see `[skill:seedance-style]`).
- **Setup:** grainy film texture; gate weave; halation on highlights; a warm faded palette; a gentle handheld drift; soft ambient. Embrace the era's artifacts.
- **Performance:** an unhurried real moment - a child running through a sprinkler as the sun flares.
- **Prompt:** `Grainy vintage film look with gate weave and halation on the highlights; a child runs through a garden sprinkler in warm faded afternoon light as the sun flares; gentle handheld drift, soft ambient; keep the era artifacts deliberate and the moment unstaged and unhurried.`

### 3D / CG animation

- **Idea:** "a chubby robot greets a butterfly."
- **Read.** Function: charm and character. Turn: idle to curiosity. POV: the audience's affection. Power: the small creature's heart. Subtext: gentle wonder.
- **Intention:** make the audience adore the robot. **Voice:** expressive stylist in 3D grammar.
- **Setup:** 3D-rendered, weighted squash-and-stretch motion; soft global illumination with a warm key; an appealing rounded silhouette; a gentle dolly follow; one clear beat.
- **Performance:** a weighted waddle, an anticipation crouch, then a delighted head tilt at the butterfly.
- **Prompt:** `Original 3D-animated chubby robot in a soft sunlit meadow; it waddles forward with weighted squash-and-stretch, crouches in anticipation, then tilts its head in delight as a butterfly lands on its antenna; soft global illumination with a warm key, appealing rounded silhouette; gentle dolly follow; keep the character design consistent and the motion weighted.`

### Stop-motion / claymation

- **Idea:** "a clay creature builds a tiny fire."
- **Read.** Function: tactile charm. Turn: cold to warm. POV: the maker's tenderness. Power: small persistence. Subtext: handmade warmth.
- **Intention:** make the audience feel the handmade tactility. **Voice:** expressive stylist, stop-motion grammar.
- **Setup:** visible fingerprints and seams embraced; a slightly staccato frame cadence; a warm practical glow building; a shallow tabletop set; no smooth photographic motion.
- **Performance:** deliberate, charmingly jerky placement of each twig, then a satisfied lean back as the glow rises.
- **Prompt:** `Original clay creature on a tabletop set with visible fingerprints and seams; with slightly staccato stop-motion cadence it places twigs one by one and leans back as a warm practical glow rises; soft tactile lighting, shallow handmade set, no smooth photographic motion; keep the character and texture consistent.`

### Kids / children's content

- **Idea:** "a toddler discovers bubbles in the garden."
- **Read.** Function: delight and wonder. Turn: curiosity to joy. POV: the child's. Power: the magic of the moment. Subtext: pure first-time wonder.
- **Intention:** make the audience smile with the child. **Voice:** observational naturalist, bright and soft.
- **Setup:** camera low at child height; bright soft daylight; a gentle follow; bouncy small motions; a warm pastel feel; light ambient giggles.
- **Performance:** small bouncy motions - the reach, the pop, the laugh, the wobble.
- **Prompt:** `Camera low at toddler height in a sunny garden; a child reaches for floating bubbles, pops one, and laughs while wobbling on small feet; bright soft daylight, warm gentle palette, a soft follow that keeps her centered; ambient giggles and a light breeze; keep the face stable and the motions small and bouncy.`

### Documentary interview

- **Idea:** "an older craftsperson speaks about their trade."
- **Read.** Function: earn trust and intimacy. Turn: guarded to candid. POV: the listener's. Power: shared, the subject leads. Subtext: a life's quiet pride.
- **Intention:** make the audience lean in and believe. **Voice:** observational naturalist.
- **Setup:** a medium close-up slightly off-axis; a soft motivated window key; natural workshop bokeh; a barely-breathing camera; real room tone. Use an original subject, never a real-person likeness.
- **Performance:** honest micro-behavior - a pause, a glance down, hands that still remember the work.
- **Prompt:** `Medium close-up of an original older craftsperson seated in their workshop, framed slightly off-center; soft motivated window key, natural workshop bokeh behind; a barely-breathing locked camera; the subject pauses, glances down, and speaks while their hands rest from the work; real room tone, no music; keep the face stable and the look unstaged.`

### Nature / wildlife

- **Idea:** "a fox pauses in snowfall."
- **Read.** Function: patient observation of the wild. Turn: stillness to alertness. POV: the distant observer's. Power: nature's own rhythm. Subtext: fragile, watchful life.
- **Intention:** make the audience hold their breath with the animal. **Voice:** observational naturalist, long-lens patience.
- **Setup:** long-lens compression; a locked or barely drifting frame; soft natural overcast light; falling snow catching it; shallow focus isolating the fox; ambient hush.
- **Performance:** the fox is the performer - ears swivel, a held alert gaze, one breath of vapor.
- **Prompt:** `Long-lens compressed shot of a fox standing in soft snowfall; a barely-drifting locked frame, natural overcast light, snow catching the air, shallow focus isolating the fox from a blurred forest; its ears swivel and it holds an alert gaze as breath vapor rises; ambient hush only; keep the animal stable and the observation patient.`

### Pet / animal portrait

- **Idea:** "a cat watches rain from a windowsill."
- **Read.** Function: cozy companionship. Turn: stillness to a flick of attention. POV: the owner's affection. Power: the cat's serenity. Subtext: quiet contentment.
- **Intention:** make the audience feel cozy. **Voice:** intimate minimalist.
- **Setup:** camera at the cat's level; soft window light; shallow focus; a locked or tiny drift; rain ambient; warm.
- **Performance:** a slow blink, an ear flick, the tail tip curling as a raindrop tracks the glass.
- **Prompt:** `Camera at sill level beside a cat watching rain through a window; soft cool window light, shallow focus, a tiny drift; the cat slow-blinks, flicks an ear, and its tail tip curls as a raindrop tracks down the glass; gentle rain ambient; keep the cat stable and the motion small.`

### Time-lapse / hyperlapse

- **Idea:** "a city square from day to night."
- **Read.** Function: compress time to reveal rhythm. Turn: day to night. POV: the detached observer's. Power: time and crowds. Subtext: the pulse of a place.
- **Intention:** make the audience feel time rushing. **Voice:** graphic formalist.
- **Setup:** a locked wide for time-lapse or a smooth stabilized push for hyperlapse; light sweeping day to dusk to night; streaking crowds and clouds; consistent framing; a rhythmic ambient build.
- **Performance:** no performer - the crowd and light are the motion; one stable anchor holds the frame.
- **Prompt:** `Locked wide time-lapse of a city square from afternoon to night; light sweeps warm to blue as crowds and clouds streak through and the lights switch on; one stable architectural anchor holds the frame; rhythmic ambient build; keep the framing fixed and the streaking motion the subject.`
