var _y, _z, _q, ___unbound2;
let x, fn, ___bound;
x = Math.pow(x, 2);
_y = y, y = Math.pow(_y, 3);
_z = z, z = Math.pow(_z, fn());
_q = q, q = Math.pow(_q, unboundFn());
___bound = Math.pow(___bound, 4);
___unbound2 = ___unbound, ___unbound = Math.pow(___unbound2, 5)
