World:queryBoundingBox
| Available since LÖVE 0.8.0 |
| This method is not supported in earlier versions. |
Calls a function for each fixture inside the specified area. Collide with AABB("bounding box") of "shape" ! (see http://www.love2d.org/wiki/Shape:computeAABB)
Function
Synopsis
World:queryBoundingBox( topLeftX, topLeftY, bottomRightX, bottomRightY, callback )
Arguments
-
number topLeftX - The x position of the top-left point.
-
number topLeftY - The y position of the top-left point.
-
number bottomRightX - The x position of the bottom-right point.
-
number bottomRightY - The y position of the bottom-right point.
-
function callback - This function gets passed one argument, the fixture, and should return a boolean. The search will continue if it is true or stop if it is false.
Returns
Nothing.
See Also
Category: