Mesh:setVertices
| Available since LÖVE 0.9.0 |
| This function is not supported in earlier versions. |
Replaces all vertices in the Mesh with new ones.
Function
Synopsis
Mesh:setVertices( vertices )
Arguments
-
table vertices - The table filled with vertex information tables for each vertex as follows:
number [1]- The position of the vertex on the x-axis.
number [2]- The position of the vertex on the y-axis.
number [3]- The horizontal component of the texture coordinate. Texture coordinates are normally in the range of [0, 1], but can be greater or less (see WrapMode.)
number [4]- The vertical component of the texture coordinate. Texture coordinates are normally in the range of [0, 1], but can be greater or less (see WrapMode.)
number [5] (255)- The red color component.
number [6] (255)- The green color component.
number [7] (255)- The blue color component.
number [8] (255)- The alpha color component.
Returns
Nothing.
See Also
Category: