Fixture:setSensor
| Available since LÖVE 0.8.0 |
| This method is not supported in earlier versions. |
Sets whether the fixture should act as a sensor.
Sensors do not cause collision responses, but the begin-contact and end-contact World callbacks will still be called for this fixture.
Function
Synopsis
Fixture:setSensor( sensor )
Arguments
-
boolean sensor - The sensor status.
Returns
Nothing.
See Also
Category: