# Body:setLinearVelocity

Sets a new linear velocity for the Body.

This function will not accumulate anything; any impulses previously applied since the last call to World:update will be lost.

## Function

### Synopsis

    Body:setLinearVelocity( x, y )

### Arguments

`number x`
  The x-component of the velocity vector.
`number y`
  The y-component of the velocity vector.

### Returns

Nothing.

## See Also

- Body

##

Category:

- Functions