# love.physics.newChainShape

Available since LÖVE 0.8.0
This function is not supported in earlier versions.

Creates a new ChainShape.

| Due to a limitation of the current collision algorithm, collision with chain shapes can react in a odd manner. see [here] |

## Function

### Synopsis

    shape = love.physics.newChainShape( loop, x1, y1, x2, y2, ... )

### Arguments

`boolean loop`
  If the chain should loop back to the first point.
`number x1`
  The x position of the first point.
`number y1`
  The y position of the first point.
`number x2`
  The x position of the second point.
`number y2`
  The y position of the second point.

### Returns

`ChainShape shape`
  The new shape.

## See Also

- love.physics
- ChainShape
- Shape

##

Category:

- Functions