# ClientObject

A Client object

## Functions

ClientObject:Init | Initializes the client object.
ClientObject:connect | Connect to a server.
ClientObject:disableBroadcast | Disables connecting to the broadcast address.
ClientObject:disconnect | Disconnects the client from server.
ClientObject:doPing | Commence a ping.
ClientObject:enableBroadcast | Enable connecting to the broadcast address.
ClientObject:receive | Receive data from the server.
ClientObject:send | Send data to a server.
ClientObject:setCallback | Sets the callbacks for the client.
ClientObject:setHandshake | Sets a handshake for the client.
ClientObject:setPing | Sets the ping for the client.
ClientObject:update | Update the client.

## See Also

- LUBE
- LUBE.client

##

Category:

- Types