# Fixture:setFriction

Available since LÖVE 0.8.0
This method is not supported in earlier versions.

Sets the friction of the fixture.

Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0.

## Function

### Synopsis

    Fixture:setFriction( friction )

### Arguments

`number friction`
  The fixture friction.

### Returns

Nothing.

## See Also

- Fixture
- Fixture:getFriction

##

Category:

- Functions