# WrapMode

How the image wraps inside a large Quad. In 0.9.0 this also affects how Meshes with texture coordinates which are outside the range of [0, 1] are drawn.

## Constants

clamp
  Clamp the image. Appears only once.
repeat
  Repeat the image. Fills the whole available extent.

Available since LÖVE 0.9.2
This constant is not supported in earlier versions.

mirroredrepeat
  Repeat the image, flipping it each time it repeats. May produce better visual results than the `repeat` mode when the image doesn't seamlessly tile.

## See Also

- love.graphics
- Image:getWrap
- Image:setWrap
- Canvas:getWrap
- Canvas:setWrap

##

Category:

- Enums