# love.physics.newPrismaticJoint

Creates a PrismaticJoint between two bodies.

A prismatic joint constrains two bodies to move relatively to each other on a specified axis. It does not allow for relative rotation. Its definition and operation are similar to a revolute joint, but with translation and force substituted for angle and torque.

## Function

Available since LÖVE 0.8.0
These variants are not supported in earlier versions.

### Synopsis

    joint = love.physics.newPrismaticJoint( body1, body2, x, y, ax, ay, collideConnected )

### Arguments

`Body body1`
  The first body to connect with a prismatic joint.
`Body body2`
  The second body to connect with a prismatic joint.
`number x`
  The x coordinate of the anchor point.
`number y`
  The y coordinate of the anchor point.
`number ax`
  The x coordinate of the axis vector.
`number ay`
  The y coordinate of the axis vector.
`boolean collideConnected (false)`
  Specifies whether the two bodies should collide with each other.

### Returns

`PrismaticJoint joint`
  The new prismatic joint.

## Function

### Synopsis

    joint = love.physics.newPrismaticJoint( body1, body2, x1, y1, x2, y2, ax, ay, collideConnected )

### Arguments

`Body body1`
  The first body to connect with a prismatic joint.
`Body body2`
  The second body to connect with a prismatic joint.
`number x1`
  The x coordinate of the first anchor point.
`number y1`
  The y coordinate of the first anchor point.
`number x1`
  The x coordinate of the second anchor point.
`number y1`
  The y coordinate of the second anchor point.
`number ax`
  The x coordinate of the axis unit vector.
`number ay`
  The y coordinate of the axis unit vector.
`boolean collideConnected (false)`
  Specifies whether the two bodies should collide with each other.

### Returns

`PrismaticJoint joint`
  The new prismatic joint.

## Function

Removed in LÖVE 0.8.0
This variant is not supported in that and later versions.

### Synopsis

    joint = love.physics.newPrismaticJoint( body1, body2, x, y, ax, ay )

### Arguments

`Body body1`
  The first body to connect with a prismatic joint.
`Body body2`
  The second body to connect with a prismatic joint.
`number x`
  The x coordinate of the anchor point.
`number y`
  The y coordinate of the anchor point.
`number ax`
  The x coordinate of the axis unit vector.
`number ay`
  The y coordinate of the axis unit vector.

### Returns

`PrismaticJoint joint`
  The new prismatic joint.

## See Also

- love.physics
- PrismaticJoint
- Joint

##

Category:

- Functions