# love.physics.newRectangleShape

Shorthand for creating rectanglar PolygonShapes.

By default, the local origin is located at the center of the rectangle as opposed to the top left for graphics.

## Function

Available since LÖVE 0.8.0
These variants are not supported in earlier versions.

### Synopsis

    shape = love.physics.newRectangleShape( width, height )

### Arguments

`number width`
  The width of the rectangle.
`number height`
  The height of the rectangle.

### Returns

`PolygonShape shape`
  A new PolygonShape.

## Function

### Synopsis

    shape = love.physics.newRectangleShape( x, y, width, height, angle )

### Arguments

`number x`
  The offset along the x-axis.
`number y`
  The offset along the y-axis.
`number width`
  The width of the rectangle.
`number height`
  The height of the rectangle.
`number angle (0)`
  The initial angle of the rectangle.

### Returns

`PolygonShape shape`
  A new PolygonShape.

## Function

Removed in LÖVE 0.8.0
This variant is not supported in that and later versions.

### Synopsis

    s = love.physics.newRectangleShape( body, x, y, width, height, angle )

### Arguments

`Body body`
  The Body to attach the Shape to.
`number x`
  The offset along the x-axis.
`number y`
  The offset along the y-axis.
`number width`
  The width of the rectangle.
`number height`
  The height of the rectangle.
`number angle (0)`
  The initial angle of the rectangle.

### Returns

`PolygonShape s`
  A new PolygonShape.

## See Also

- love.physics
- PolygonShape
- Shape

##

Category:

- Functions