# ParticleSystem:isEmpty

Removed in LÖVE 0.9.0
Use ParticleSystem:getCount and ParticleSystem:getBufferSize.

Checks whether the particle system is empty of particles.

## Function

### Synopsis

    empty = ParticleSystem:isEmpty( )

### Arguments

None.

### Returns

`boolean empty`
  True if there are no live particles, false otherwise.

## See Also

- ParticleSystem

##

Category:

- Functions