# love.event.push

Adds an event to the event queue.

## Function

### Synopsis

    love.event.push( e, a, b, c, d )

### Arguments

`Event e`
  The name of the event.
`mixed a (nil)`
  First event argument.
`mixed b (nil)`
  Second event argument.
`mixed c (nil)`
  Third event argument.

Available since LÖVE 0.8.0

`mixed d (nil)`
  Fourth event argument.

### Returns

Nothing.

## Examples

### Quitting a game in 0.8.0

    function love.keypressed(k)
    	if k == 'escape' then
    		love.event.push('quit') -- Quit the game.
    	end
    end

### Quitting a game in 0.7.2

    function love.keypressed(k)
    	if k == 'escape' then
    		love.event.push('q') -- Quit the game.
    	end
    end

## See Also

- love.event

##

Category:

- Functions