# Fixture:setSensor

Available since LÖVE 0.8.0
This method is not supported in earlier versions.

Sets whether the fixture should act as a sensor.

Sensors do not cause collision responses, but the begin-contact and end-contact World callbacks will still be called for this fixture.

## Function

### Synopsis

    Fixture:setSensor( sensor )

### Arguments

`boolean sensor`
  The sensor status.

### Returns

Nothing.

## See Also

- Fixture
- Fixture:isSensor

##

Category:

- Functions