# ParticleSystem:setImage

Available since LÖVE 0.9.0
It has been renamed from ParticleSystem:setSprite.

Deprecated in LÖVE 0.9.1
This function will be removed in a future version. Use ParticleSystem:setTexture instead.

Sets the image to be used for the particles.

## Function

### Synopsis

    ParticleSystem:setImage( image )

### Arguments

`Image image`
  An Image to use for the particles.

### Returns

Nothing.

## See Also

- ParticleSystem

##

Category:

- Functions