# SpriteBatch:setTexture

Available since LÖVE 0.9.1
This function is not supported in earlier versions.

Sets the texture (Image or Canvas) used for the sprites in the batch, when drawing.

## Function

### Synopsis

    SpriteBatch:setTexture( texture )

### Arguments

`Texture texture`
  The new Image or Canvas to use for the sprites in the batch.

### Returns

Nothing.

## See Also

- SpriteBatch
- SpriteBatch:getTexture

##

Category:

- Functions