# love.filesystem.getIdentity

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Gets the write directory name for your game. Note that this only returns the name of the folder to store your files in, not the full path.

## Function

### Synopsis

    name = love.filesystem.getIdentity( )

### Arguments

None.

### Returns

`string name`
  The identity that is used as write directory.

## See Also

- love.filesystem
- love.filesystem.setIdentity

##

Category:

- Functions