# ParticleSystem:isPaused

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Checks whether the particle system is paused.

## Function

### Synopsis

    paused = ParticleSystem:isPaused( )

### Arguments

None.

### Returns

`boolean paused`
  True if system is paused, false otherwise.

## See Also

- ParticleSystem
- ParticleSystem:isActive
- ParticleSystem:isStopped

##

Category:

- Functions