# ParticleSystem:setQuads

Available since LÖVE 0.9.2
This function is not supported in earlier versions.

Sets a series of Quads to use for the particle sprites. Particles will choose a Quad from the list based on the particle's current lifetime, allowing for the use of animated sprite sheets with ParticleSystems.

## Function

### Synopsis

    ParticleSystem:setQuads( quad1, quad2, ... )

### Arguments

`Quad quad1`
  The first Quad to use.
`Quad quad2`
  The second Quad to use.

### Returns

Nothing.

## See Also

- ParticleSystem

##

Category:

- Functions