# love.filesystem.enumerate

Removed in LÖVE 0.9.0
It has been renamed to love.filesystem.getDirectoryItems.

Returns a table with the names of files and subdirectories in the specified path. The table is not sorted in any way; the order is undefined.

If the path passed to the function exists in the game and the save directory, it will list the files and directories from both places.

## Function

### Synopsis

    files = love.filesystem.enumerate( dir )

### Arguments

`string dir`
  The directory.

### Returns

`table files`
  A sequence with the names of all files and subdirectories as strings.

## Examples

### Simple Example

    local dir = ""
    --assuming that our path is full of lovely files (it should at least contain main.lua in this case)
    local files = love.filesystem.enumerate(dir)
    for k, file in ipairs(files) do
    	print(k .. ". " .. file) --outputs something like "1. main.lua"
    end

### Recursively find and display all files and folders in a folder and its subfolders.

    function love.load()
    	filesString = recursiveEnumerate("", "")
    end

    -- This function will return a string filetree of all files
    -- in the folder and files in all subfolders
    function recursiveEnumerate(folder, fileTree)
    	local lfs = love.filesystem
    	local filesTable = lfs.enumerate(folder)
    	for i,v in ipairs(filesTable) do
    		local file = folder.."/"..v
    		if lfs.isFile(file) then
    			fileTree = fileTree.."\n"..file
    		elseif lfs.isDirectory(file) then
    			fileTree = fileTree.."\n"..file.." (DIR)"
    			fileTree = recursiveEnumerate(file, fileTree)
    		end
    	end
    	return fileTree
    end

    function love.draw()
    	love.graphics.print(filesString, 0, 0)
    end

## See Also

- love.filesystem

##

Category:

- Functions