/*
  Simple DirectMedia Layer
  Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"

#ifdef SDL_JOYSTICK_HIDAPI

#include "../../SDL_hints_c.h"
#include "../SDL_sysjoystick.h"
#include "SDL_hidapijoystick_c.h"
#include "SDL_hidapi_rumble.h"

#ifdef SDL_JOYSTICK_HIDAPI_PS5

// Define this if you want to log all packets from the controller
#if 0
#define DEBUG_PS5_PROTOCOL
#endif

// Define this if you want to log calibration data
#if 0
#define DEBUG_PS5_CALIBRATION
#endif

#define GYRO_RES_PER_DEGREE             1024.0f
#define ACCEL_RES_PER_G                 8192.0f
#define BLUETOOTH_DISCONNECT_TIMEOUT_MS 500

enum
{
    SDL_GAMEPAD_BUTTON_PS5_TOUCHPAD = 11,
    SDL_GAMEPAD_BUTTON_PS5_MICROPHONE,
    SDL_GAMEPAD_BUTTON_PS5_LEFT_FUNCTION,
    SDL_GAMEPAD_BUTTON_PS5_RIGHT_FUNCTION,
    SDL_GAMEPAD_BUTTON_PS5_LEFT_PADDLE,
    SDL_GAMEPAD_BUTTON_PS5_RIGHT_PADDLE
};

typedef enum
{
    k_EPS5ReportIdState = 0x01,
    k_EPS5ReportIdUsbEffects = 0x02,
    k_EPS5ReportIdBluetoothEffects = 0x31,
    k_EPS5ReportIdBluetoothState = 0x31,
} EPS5ReportId;

typedef enum
{
    k_EPS5FeatureReportIdCapabilities = 0x03,
    k_EPS5FeatureReportIdCalibration = 0x05,
    k_EPS5FeatureReportIdSerialNumber = 0x09,
    k_EPS5FeatureReportIdFirmwareInfo = 0x20,
} EPS5FeatureReportId;

typedef struct
{
    Uint8 ucLeftJoystickX;
    Uint8 ucLeftJoystickY;
    Uint8 ucRightJoystickX;
    Uint8 ucRightJoystickY;
    Uint8 rgucButtonsHatAndCounter[3];
    Uint8 ucTriggerLeft;
    Uint8 ucTriggerRight;
} PS5SimpleStatePacket_t;

typedef struct
{
    Uint8 ucLeftJoystickX;        // 0
    Uint8 ucLeftJoystickY;        // 1
    Uint8 ucRightJoystickX;       // 2
    Uint8 ucRightJoystickY;       // 3
    Uint8 ucTriggerLeft;          // 4
    Uint8 ucTriggerRight;         // 5
    Uint8 ucCounter;              // 6
    Uint8 rgucButtonsAndHat[4];   // 7
    Uint8 rgucPacketSequence[4];  // 11 - 32 bit little endian
    Uint8 rgucGyroX[2];           // 15
    Uint8 rgucGyroY[2];           // 17
    Uint8 rgucGyroZ[2];           // 19
    Uint8 rgucAccelX[2];          // 21
    Uint8 rgucAccelY[2];          // 23
    Uint8 rgucAccelZ[2];          // 25
    Uint8 rgucSensorTimestamp[4]; // 27 - 16/32 bit little endian

} PS5StatePacketCommon_t;

typedef struct
{
    Uint8 ucLeftJoystickX;        // 0
    Uint8 ucLeftJoystickY;        // 1
    Uint8 ucRightJoystickX;       // 2
    Uint8 ucRightJoystickY;       // 3
    Uint8 ucTriggerLeft;          // 4
    Uint8 ucTriggerRight;         // 5
    Uint8 ucCounter;              // 6
    Uint8 rgucButtonsAndHat[4];   // 7
    Uint8 rgucPacketSequence[4];  // 11 - 32 bit little endian
    Uint8 rgucGyroX[2];           // 15
    Uint8 rgucGyroY[2];           // 17
    Uint8 rgucGyroZ[2];           // 19
    Uint8 rgucAccelX[2];          // 21
    Uint8 rgucAccelY[2];          // 23
    Uint8 rgucAccelZ[2];          // 25
    Uint8 rgucSensorTimestamp[4]; // 27 - 32 bit little endian
    Uint8 ucSensorTemp;           // 31
    Uint8 ucTouchpadCounter1;     // 32 - high bit clear + counter
    Uint8 rgucTouchpadData1[3];   // 33 - X/Y, 12 bits per axis
    Uint8 ucTouchpadCounter2;     // 36 - high bit clear + counter
    Uint8 rgucTouchpadData2[3];   // 37 - X/Y, 12 bits per axis
    Uint8 rgucUnknown1[8];        // 40
    Uint8 rgucTimer2[4];          // 48 - 32 bit little endian
    Uint8 ucBatteryLevel;         // 52
    Uint8 ucConnectState;         // 53 - 0x08 = USB, 0x01 = headphone

    // There's more unknown data at the end, and a 32-bit CRC on Bluetooth
} PS5StatePacket_t;

typedef struct
{
    Uint8 ucLeftJoystickX;        // 0
    Uint8 ucLeftJoystickY;        // 1
    Uint8 ucRightJoystickX;       // 2
    Uint8 ucRightJoystickY;       // 3
    Uint8 ucTriggerLeft;          // 4
    Uint8 ucTriggerRight;         // 5
    Uint8 ucCounter;              // 6
    Uint8 rgucButtonsAndHat[4];   // 7
    Uint8 rgucPacketSequence[4];  // 11 - 32 bit little endian
    Uint8 rgucGyroX[2];           // 15
    Uint8 rgucGyroY[2];           // 17
    Uint8 rgucGyroZ[2];           // 19
    Uint8 rgucAccelX[2];          // 21
    Uint8 rgucAccelY[2];          // 23
    Uint8 rgucAccelZ[2];          // 25
    Uint8 rgucSensorTimestamp[2]; // 27 - 16 bit little endian
    Uint8 ucBatteryLevel;         // 29
    Uint8 ucUnknown;              // 30
    Uint8 ucTouchpadCounter1;     // 31 - high bit clear + counter
    Uint8 rgucTouchpadData1[3];   // 32 - X/Y, 12 bits per axis
    Uint8 ucTouchpadCounter2;     // 35 - high bit clear + counter
    Uint8 rgucTouchpadData2[3];   // 36 - X/Y, 12 bits per axis
    Uint8 rgucDeviceSpecific[8];  // 40

    // There's more unknown data at the end, and a 32-bit CRC on Bluetooth
} PS5StatePacketAlt_t;

typedef struct
{
    Uint8 ucEnableBits1;              // 0
    Uint8 ucEnableBits2;              // 1
    Uint8 ucRumbleRight;              // 2
    Uint8 ucRumbleLeft;               // 3
    Uint8 ucHeadphoneVolume;          // 4
    Uint8 ucSpeakerVolume;            // 5
    Uint8 ucMicrophoneVolume;         // 6
    Uint8 ucAudioEnableBits;          // 7
    Uint8 ucMicLightMode;             // 8
    Uint8 ucAudioMuteBits;            // 9
    Uint8 rgucRightTriggerEffect[11]; // 10
    Uint8 rgucLeftTriggerEffect[11];  // 21
    Uint8 rgucUnknown1[6];            // 32
    Uint8 ucEnableBits3;              // 38
    Uint8 rgucUnknown2[2];            // 39
    Uint8 ucLedAnim;                  // 41
    Uint8 ucLedBrightness;            // 42
    Uint8 ucPadLights;                // 43
    Uint8 ucLedRed;                   // 44
    Uint8 ucLedGreen;                 // 45
    Uint8 ucLedBlue;                  // 46
} DS5EffectsState_t;

typedef enum
{
    k_EDS5EffectRumbleStart = (1 << 0),
    k_EDS5EffectRumble = (1 << 1),
    k_EDS5EffectLEDReset = (1 << 2),
    k_EDS5EffectLED = (1 << 3),
    k_EDS5EffectPadLights = (1 << 4),
    k_EDS5EffectMicLight = (1 << 5)
} EDS5Effect;

typedef enum
{
    k_EDS5LEDResetStateNone,
    k_EDS5LEDResetStatePending,
    k_EDS5LEDResetStateComplete,
} EDS5LEDResetState;

typedef struct
{
    Sint16 bias;
    float sensitivity;
} IMUCalibrationData;

/* Rumble hint mode:
 * "0": enhanced features are never used
 * "1": enhanced features are always used
 * "auto": enhanced features are advertised to the application, but SDL doesn't touch the controller state unless the application explicitly requests it.
 */
typedef enum
{
    PS5_ENHANCED_REPORT_HINT_OFF,
    PS5_ENHANCED_REPORT_HINT_ON,
    PS5_ENHANCED_REPORT_HINT_AUTO
} HIDAPI_PS5_EnhancedReportHint;

typedef struct
{
    SDL_HIDAPI_Device *device;
    SDL_Joystick *joystick;
    bool is_dongle;
    bool use_alternate_report;
    bool sensors_supported;
    bool lightbar_supported;
    bool vibration_supported;
    bool playerled_supported;
    bool touchpad_supported;
    bool effects_supported;
    bool guitar_whammy_supported;
    bool guitar_tilt_supported;
    bool guitar_effects_selector_supported;
    HIDAPI_PS5_EnhancedReportHint enhanced_report_hint;
    bool enhanced_reports;
    bool enhanced_mode;
    bool enhanced_mode_available;
    bool report_sensors;
    bool report_touchpad;
    bool report_battery;
    bool hardware_calibration;
    IMUCalibrationData calibration[6];
    Uint16 firmware_version;
    Uint64 last_packet;
    int player_index;
    bool player_lights;
    bool enhanced_rumble;
    Uint8 rumble_left;
    Uint8 rumble_right;
    bool color_set;
    Uint8 led_red;
    Uint8 led_green;
    Uint8 led_blue;
    EDS5LEDResetState led_reset_state;
    Uint64 sensor_ticks;
    Uint32 last_tick;
    union
    {
        PS5SimpleStatePacket_t simple;
        PS5StatePacketCommon_t state;
        PS5StatePacketAlt_t alt_state;
        PS5StatePacket_t full_state;
        Uint8 data[64];
    } last_state;
} SDL_DriverPS5_Context;

static bool HIDAPI_DriverPS5_InternalSendJoystickEffect(SDL_DriverPS5_Context *ctx, const void *effect, int size, bool application_usage);

static void HIDAPI_DriverPS5_RegisterHints(SDL_HintCallback callback, void *userdata)
{
    SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS5, callback, userdata);
}

static void HIDAPI_DriverPS5_UnregisterHints(SDL_HintCallback callback, void *userdata)
{
    SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS5, callback, userdata);
}

static bool HIDAPI_DriverPS5_IsEnabled(void)
{
    return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS5, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT));
}

static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
{
    SDL_memset(report, 0, length);
    report[0] = report_id;
    return SDL_hid_get_feature_report(dev, report, length);
}

static bool HIDAPI_DriverPS5_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
    Uint8 data[USB_PACKET_LENGTH];
    int size;

    if (type == SDL_GAMEPAD_TYPE_PS5) {
        return true;
    }

    if (HIDAPI_SupportsPlaystationDetection(vendor_id, product_id)) {
        if (device && device->dev) {
            size = ReadFeatureReport(device->dev, k_EPS5FeatureReportIdCapabilities, data, sizeof(data));
            if (size == 48 && data[2] == 0x28) {
                // Supported third party controller
                return true;
            } else {
                return false;
            }
        } else {
            // Might be supported by this driver, enumerate and find out
            return true;
        }
    }
    return false;
}

static void SetLedsForPlayerIndex(DS5EffectsState_t *effects, int player_index)
{
    /* This list is the same as what hid-sony.c uses in the Linux kernel.
       The first 4 values correspond to what the PS4 assigns.
    */
    static const Uint8 colors[7][3] = {
        { 0x00, 0x00, 0x40 }, // Blue
        { 0x40, 0x00, 0x00 }, // Red
        { 0x00, 0x40, 0x00 }, // Green
        { 0x20, 0x00, 0x20 }, // Pink
        { 0x20, 0x10, 0x00 }, // Orange
        { 0x00, 0x10, 0x10 }, // Teal
        { 0x10, 0x10, 0x10 }  // White
    };

    if (player_index >= 0) {
        player_index %= SDL_arraysize(colors);
    } else {
        player_index = 0;
    }

    effects->ucLedRed = colors[player_index][0];
    effects->ucLedGreen = colors[player_index][1];
    effects->ucLedBlue = colors[player_index][2];
}

static void SetLightsForPlayerIndex(DS5EffectsState_t *effects, int player_index)
{
    static const Uint8 lights[] = {
        0x04,
        0x0A,
        0x15,
        0x1B,
        0x1F
    };

    if (player_index >= 0) {
        // Bitmask, 0x1F enables all lights, 0x20 changes instantly instead of fade
        player_index %= SDL_arraysize(lights);
        effects->ucPadLights = lights[player_index] | 0x20;
    } else {
        effects->ucPadLights = 0x00;
    }
}

static bool HIDAPI_DriverPS5_InitDevice(SDL_HIDAPI_Device *device)
{
    SDL_DriverPS5_Context *ctx;
    Uint8 data[USB_PACKET_LENGTH * 2];
    int size;
    char serial[18];
    SDL_JoystickType joystick_type = SDL_JOYSTICK_TYPE_GAMEPAD;

    ctx = (SDL_DriverPS5_Context *)SDL_calloc(1, sizeof(*ctx));
    if (!ctx) {
        return false;
    }
    ctx->device = device;

    device->context = ctx;

    if (device->serial && SDL_strlen(device->serial) == 12) {
        int i, j;

        j = -1;
        for (i = 0; i < 12; i += 2) {
            j += 1;
            SDL_memmove(&serial[j], &device->serial[i], 2);
            j += 2;
            serial[j] = '-';
        }
        serial[j] = '\0';
    } else {
        serial[0] = '\0';
    }

    // Read a report to see what mode we're in
    size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 16);
#ifdef DEBUG_PS5_PROTOCOL
    if (size > 0) {
        HIDAPI_DumpPacket("PS5 first packet: size = %d", data, size);
    } else {
        SDL_Log("PS5 first packet: size = %d", size);
    }
#endif
    if (size == 64) {
        // Connected over USB
        ctx->enhanced_reports = true;
    } else if (size > 0 && data[0] == k_EPS5ReportIdBluetoothEffects) {
        // Connected over Bluetooth, using enhanced reports
        ctx->enhanced_reports = true;
    } else {
        // Connected over Bluetooth, using simple reports (DirectInput enabled)
    }

    if (device->vendor_id == USB_VENDOR_SONY && ctx->enhanced_reports) {
        /* Read the serial number (Bluetooth address in reverse byte order)
           This will also enable enhanced reports over Bluetooth
        */
        if (ReadFeatureReport(device->dev, k_EPS5FeatureReportIdSerialNumber, data, sizeof(data)) >= 7) {
            (void)SDL_snprintf(serial, sizeof(serial), "%.2x-%.2x-%.2x-%.2x-%.2x-%.2x",
                               data[6], data[5], data[4], data[3], data[2], data[1]);
        }

        /* Read the firmware version
           This will also enable enhanced reports over Bluetooth
        */
        if (ReadFeatureReport(device->dev, k_EPS5FeatureReportIdFirmwareInfo, data, USB_PACKET_LENGTH) >= 46) {
            ctx->firmware_version = (Uint16)data[44] | ((Uint16)data[45] << 8);
        }
    }

    if (device->vendor_id == USB_VENDOR_SONY) {
        if (device->product_id == USB_PRODUCT_SONY_DS5_EDGE ||
            ctx->firmware_version == 0 || // Assume that it's updated firmware over Bluetooth
            ctx->firmware_version >= 0x0224) {
            ctx->enhanced_rumble = true;
        }
    }

    // Get the device capabilities
    if (device->vendor_id == USB_VENDOR_SONY) {
        ctx->sensors_supported = true;
        ctx->lightbar_supported = true;
        ctx->vibration_supported = true;
        ctx->playerled_supported = true;
        ctx->touchpad_supported = true;
    } else {
        // Third party controller capability request
        size = ReadFeatureReport(device->dev, k_EPS5FeatureReportIdCapabilities, data, sizeof(data));
        if (size == 48 && data[2] == 0x28) {
            Uint8 capabilities = data[4];
            Uint8 capabilities2 = data[20];
            Uint8 device_specific_capabilities = data[24];
            Uint8 device_type = data[5];

#ifdef DEBUG_PS5_PROTOCOL
            HIDAPI_DumpPacket("PS5 capabilities: size = %d", data, size);
#endif
            if (capabilities & 0x02) {
                ctx->sensors_supported = true;
            }
            if (capabilities & 0x04) {
                ctx->lightbar_supported = true;
            }
            if (capabilities & 0x08) {
                ctx->vibration_supported = true;
            }
            if (capabilities & 0x40) {
                ctx->touchpad_supported = true;
            }
            if (capabilities2 & 0x80) {
                ctx->playerled_supported = true;
            }

            if (capabilities2 & 0x01) {
                ctx->report_battery = true;
            }

            switch (device_type) {
            case 0x00:
                joystick_type = SDL_JOYSTICK_TYPE_GAMEPAD;
                break;
            case 0x01:
                joystick_type = SDL_JOYSTICK_TYPE_GUITAR;
                if (device_specific_capabilities & 0x01) {
                    ctx->guitar_effects_selector_supported = true;
                }
                if (device_specific_capabilities & 0x02) {
                    ctx->guitar_tilt_supported = true;
                }
                if (device_specific_capabilities & 0x04) {
                    ctx->guitar_whammy_supported = true;
                }
                break;
            case 0x02:
                joystick_type = SDL_JOYSTICK_TYPE_DRUM_KIT;
                break;
            case 0x06:
                joystick_type = SDL_JOYSTICK_TYPE_WHEEL;
                break;
            case 0x07:
                joystick_type = SDL_JOYSTICK_TYPE_ARCADE_STICK;
                break;
            case 0x08:
                joystick_type = SDL_JOYSTICK_TYPE_FLIGHT_STICK;
                break;
            default:
                joystick_type = SDL_JOYSTICK_TYPE_UNKNOWN;
                break;
            }

            ctx->use_alternate_report = true;
            ctx->report_battery = true;

            if (device->vendor_id == USB_VENDOR_NACON_ALT &&
                (device->product_id == USB_PRODUCT_NACON_REVOLUTION_5_PRO_PS5_WIRED ||
                 device->product_id == USB_PRODUCT_NACON_REVOLUTION_5_PRO_PS5_WIRELESS)) {
                // This doesn't report vibration capability, but it can do rumble
                ctx->vibration_supported = true;
            }
        } else if (device->vendor_id == USB_VENDOR_RAZER &&
                   (device->product_id == USB_PRODUCT_RAZER_WOLVERINE_V2_PRO_PS5_WIRED ||
                    device->product_id == USB_PRODUCT_RAZER_WOLVERINE_V2_PRO_PS5_WIRELESS)) {
            // The Razer Wolverine V2 Pro doesn't respond to the detection protocol, but has a touchpad and sensors and no vibration
            ctx->sensors_supported = true;
            ctx->touchpad_supported = true;
            ctx->use_alternate_report = true;
        } else if (device->vendor_id == USB_VENDOR_RAZER &&
                   (device->product_id == USB_PRODUCT_RAZER_KITSUNE ||
                    device->product_id == USB_PRODUCT_RAZER_RAIJU_V3_PRO_PS5_WIRED ||
                    device->product_id == USB_PRODUCT_RAZER_RAIJU_V3_PRO_PS5_WIRELESS)) {
            // The Razer Kitsune and Raiju don't respond to the detection protocol, but have a touchpad
            joystick_type = SDL_JOYSTICK_TYPE_ARCADE_STICK;
            ctx->touchpad_supported = true;
            ctx->use_alternate_report = true;
        }
    }
    ctx->effects_supported = (ctx->lightbar_supported || ctx->vibration_supported || ctx->playerled_supported);

    if ((device->vendor_id == USB_VENDOR_NACON_ALT &&
         device->product_id == USB_PRODUCT_NACON_REVOLUTION_5_PRO_PS5_WIRELESS) ||
        (device->vendor_id == USB_VENDOR_RAZER &&
         (device->product_id == USB_PRODUCT_NACON_REVOLUTION_5_PRO_PS5_WIRELESS ||
          device->product_id == USB_PRODUCT_RAZER_WOLVERINE_V2_PRO_PS5_WIRELESS ||
          device->product_id == USB_PRODUCT_RAZER_RAIJU_V3_PRO_PS5_WIRELESS))) {
        ctx->is_dongle = true;
    }

    device->joystick_type = joystick_type;
    device->type = SDL_GAMEPAD_TYPE_PS5;
    if (device->vendor_id == USB_VENDOR_SONY) {
        if (SDL_IsJoystickDualSenseEdge(device->vendor_id, device->product_id)) {
            HIDAPI_SetDeviceName(device, "DualSense Edge Wireless Controller");
        } else {
            HIDAPI_SetDeviceName(device, "DualSense Wireless Controller");
        }
    }
    HIDAPI_SetDeviceSerial(device, serial);

    if (ctx->is_dongle) {
        // We don't know if this is connected yet, wait for reports
        return true;
    }

    // Prefer the USB device over the Bluetooth device
    if (device->is_bluetooth) {
        if (HIDAPI_HasConnectedUSBDevice(device->serial)) {
            return true;
        }
    } else {
        HIDAPI_DisconnectBluetoothDevice(device->serial);
    }
    return HIDAPI_JoystickConnected(device, NULL);
}

static int HIDAPI_DriverPS5_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
{
    return -1;
}

static void HIDAPI_DriverPS5_LoadCalibrationData(SDL_HIDAPI_Device *device)
{
    SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
    int i, size;
    Uint8 data[USB_PACKET_LENGTH];

    size = ReadFeatureReport(device->dev, k_EPS5FeatureReportIdCalibration, data, sizeof(data));
    if (size < 35) {
#ifdef DEBUG_PS5_CALIBRATION
        SDL_Log("Short read of calibration data: %d, ignoring calibration", size);
#endif
        return;
    }

    {
        Sint16 sGyroPitchBias, sGyroYawBias, sGyroRollBias;
        Sint16 sGyroPitchPlus, sGyroPitchMinus;
        Sint16 sGyroYawPlus, sGyroYawMinus;
        Sint16 sGyroRollPlus, sGyroRollMinus;
        Sint16 sGyroSpeedPlus, sGyroSpeedMinus;

        Sint16 sAccXPlus, sAccXMinus;
        Sint16 sAccYPlus, sAccYMinus;
        Sint16 sAccZPlus, sAccZMinus;

        float flNumerator;
        Sint16 sRange2g;

#ifdef DEBUG_PS5_CALIBRATION
        HIDAPI_DumpPacket("PS5 calibration packet: size = %d", data, size);
#endif

        sGyroPitchBias = LOAD16(data[1], data[2]);
        sGyroYawBias = LOAD16(data[3], data[4]);
        sGyroRollBias = LOAD16(data[5], data[6]);

        sGyroPitchPlus = LOAD16(data[7], data[8]);
        sGyroPitchMinus = LOAD16(data[9], data[10]);
        sGyroYawPlus = LOAD16(data[11], data[12]);
        sGyroYawMinus = LOAD16(data[13], data[14]);
        sGyroRollPlus = LOAD16(data[15], data[16]);
        sGyroRollMinus = LOAD16(data[17], data[18]);

        sGyroSpeedPlus = LOAD16(data[19], data[20]);
        sGyroSpeedMinus = LOAD16(data[21], data[22]);

        sAccXPlus = LOAD16(data[23], data[24]);
        sAccXMinus = LOAD16(data[25], data[26]);
        sAccYPlus = LOAD16(data[27], data[28]);
        sAccYMinus = LOAD16(data[29], data[30]);
        sAccZPlus = LOAD16(data[31], data[32]);
        sAccZMinus = LOAD16(data[33], data[34]);

        flNumerator = (sGyroSpeedPlus + sGyroSpeedMinus) * GYRO_RES_PER_DEGREE;
        ctx->calibration[0].bias = sGyroPitchBias;
        ctx->calibration[0].sensitivity = flNumerator / (sGyroPitchPlus - sGyroPitchMinus);

        ctx->calibration[1].bias = sGyroYawBias;
        ctx->calibration[1].sensitivity = flNumerator / (sGyroYawPlus - sGyroYawMinus);

        ctx->calibration[2].bias = sGyroRollBias;
        ctx->calibration[2].sensitivity = flNumerator / (sGyroRollPlus - sGyroRollMinus);

        sRange2g = sAccXPlus - sAccXMinus;
        ctx->calibration[3].bias = sAccXPlus - sRange2g / 2;
        ctx->calibration[3].sensitivity = 2.0f * ACCEL_RES_PER_G / (float)sRange2g;

        sRange2g = sAccYPlus - sAccYMinus;
        ctx->calibration[4].bias = sAccYPlus - sRange2g / 2;
        ctx->calibration[4].sensitivity = 2.0f * ACCEL_RES_PER_G / (float)sRange2g;

        sRange2g = sAccZPlus - sAccZMinus;
        ctx->calibration[5].bias = sAccZPlus - sRange2g / 2;
        ctx->calibration[5].sensitivity = 2.0f * ACCEL_RES_PER_G / (float)sRange2g;

        ctx->hardware_calibration = true;
        for (i = 0; i < 6; ++i) {
            float divisor = (i < 3 ? 64.0f : 1.0f);
#ifdef DEBUG_PS5_CALIBRATION
            SDL_Log("calibration[%d] bias = %d, sensitivity = %f", i, ctx->calibration[i].bias, ctx->calibration[i].sensitivity);
#endif
            // Some controllers have a bad calibration
            if ((SDL_abs(ctx->calibration[i].bias) > 1024) || (SDL_fabsf(1.0f - ctx->calibration[i].sensitivity / divisor) > 0.5f)) {
#ifdef DEBUG_PS5_CALIBRATION
                SDL_Log("invalid calibration, ignoring");
#endif
                ctx->hardware_calibration = false;
            }
        }
    }
}

static float HIDAPI_DriverPS5_ApplyCalibrationData(SDL_DriverPS5_Context *ctx, int index, Sint16 value)
{
    float result;

    if (ctx->hardware_calibration) {
        IMUCalibrationData *calibration = &ctx->calibration[index];

        result = (value - calibration->bias) * calibration->sensitivity;
    } else if (index < 3) {
        result = value * 64.f;
    } else {
        result = value;
    }

    // Convert the raw data to the units expected by SDL
    if (index < 3) {
        result = (result / GYRO_RES_PER_DEGREE) * SDL_PI_F / 180.0f;
    } else {
        result = (result / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
    }
    return result;
}

static bool HIDAPI_DriverPS5_UpdateEffects(SDL_DriverPS5_Context *ctx, int effect_mask, bool application_usage)
{
    DS5EffectsState_t effects;

    // Make sure the Bluetooth connection sequence has completed before sending LED color change
    if (ctx->device->is_bluetooth && ctx->enhanced_reports &&
        (effect_mask & (k_EDS5EffectLED | k_EDS5EffectPadLights)) != 0) {
        if (ctx->led_reset_state != k_EDS5LEDResetStateComplete) {
            ctx->led_reset_state = k_EDS5LEDResetStatePending;
            return true;
        }
    }

    SDL_zero(effects);

    if (ctx->vibration_supported) {
        if (ctx->rumble_left || ctx->rumble_right) {
            if (ctx->enhanced_rumble) {
                effects.ucEnableBits3 |= 0x04; // Enable improved rumble emulation on 2.24 firmware and newer

                effects.ucRumbleLeft = ctx->rumble_left;
                effects.ucRumbleRight = ctx->rumble_right;
            } else {
                effects.ucEnableBits1 |= 0x01; // Enable rumble emulation

                // Shift to reduce effective rumble strength to match Xbox controllers
                effects.ucRumbleLeft = ctx->rumble_left >> 1;
                effects.ucRumbleRight = ctx->rumble_right >> 1;
            }
            effects.ucEnableBits1 |= 0x02; // Disable audio haptics
        } else {
            // Leaving emulated rumble bits off will restore audio haptics
        }

        if ((effect_mask & k_EDS5EffectRumbleStart) != 0) {
            effects.ucEnableBits1 |= 0x02; // Disable audio haptics
        }
        if ((effect_mask & k_EDS5EffectRumble) != 0) {
            // Already handled above
        }
    }
    if (ctx->lightbar_supported) {
        if ((effect_mask & k_EDS5EffectLEDReset) != 0) {
            effects.ucEnableBits2 |= 0x08; // Reset LED state
        }
        if ((effect_mask & k_EDS5EffectLED) != 0) {
            effects.ucEnableBits2 |= 0x04; // Enable LED color

            // Populate the LED state with the appropriate color from our lookup table
            if (ctx->color_set) {
                effects.ucLedRed = ctx->led_red;
                effects.ucLedGreen = ctx->led_green;
                effects.ucLedBlue = ctx->led_blue;
            } else {
                SetLedsForPlayerIndex(&effects, ctx->player_index);
            }
        }
    }
    if (ctx->playerled_supported) {
        if ((effect_mask & k_EDS5EffectPadLights) != 0) {
            effects.ucEnableBits2 |= 0x10; // Enable touchpad lights

            if (ctx->player_lights) {
                SetLightsForPlayerIndex(&effects, ctx->player_index);
            } else {
                effects.ucPadLights = 0x00;
            }
        }
    }
    if ((effect_mask & k_EDS5EffectMicLight) != 0) {
        effects.ucEnableBits2 |= 0x01; // Enable microphone light

        effects.ucMicLightMode = 0; // Bitmask, 0x00 = off, 0x01 = solid, 0x02 = pulse
    }

    return HIDAPI_DriverPS5_InternalSendJoystickEffect(ctx, &effects, sizeof(effects), application_usage);
}

static void HIDAPI_DriverPS5_CheckPendingLEDReset(SDL_DriverPS5_Context *ctx)
{
    bool led_reset_complete = false;

    if (ctx->enhanced_reports && ctx->sensors_supported && !ctx->use_alternate_report) {
        const PS5StatePacketCommon_t *packet = &ctx->last_state.state;

        // Check the timer to make sure the Bluetooth connection LED animation is complete
        const Uint32 connection_complete = 10200000;
        Uint32 timestamp = LOAD32(packet->rgucSensorTimestamp[0],
                                  packet->rgucSensorTimestamp[1],
                                  packet->rgucSensorTimestamp[2],
                                  packet->rgucSensorTimestamp[3]);
        if (timestamp >= connection_complete) {
            led_reset_complete = true;
        }
    } else {
        // We don't know how to check the timer, just assume it's complete for now
        led_reset_complete = true;
    }

    if (led_reset_complete) {
        HIDAPI_DriverPS5_UpdateEffects(ctx, k_EDS5EffectLEDReset, false);

        ctx->led_reset_state = k_EDS5LEDResetStateComplete;

        HIDAPI_DriverPS5_UpdateEffects(ctx, (k_EDS5EffectLED | k_EDS5EffectPadLights), false);
    }
}

static void HIDAPI_DriverPS5_TickleBluetooth(SDL_HIDAPI_Device *device)
{
    SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;

    if (ctx->enhanced_reports) {
        // This is just a dummy packet that should have no effect, since we don't set the CRC
        Uint8 data[78];

        SDL_zeroa(data);

        data[0] = k_EPS5ReportIdBluetoothEffects;
        data[1] = 0x02; // Magic value

        if (SDL_HIDAPI_LockRumble()) {
            SDL_HIDAPI_SendRumbleAndUnlock(device, data, sizeof(data));
        }
    } else {
        // We can't even send an invalid effects packet, or it will put the controller in enhanced mode
        if (device->num_joysticks > 0) {
            HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
        }
    }
}

static void HIDAPI_DriverPS5_SetEnhancedModeAvailable(SDL_DriverPS5_Context *ctx)
{
    if (ctx->enhanced_mode_available) {
        return;
    }
    ctx->enhanced_mode_available = true;

    if (ctx->touchpad_supported) {
        SDL_PrivateJoystickAddTouchpad(ctx->joystick, 2);
        ctx->report_touchpad = true;
    }

    if (ctx->sensors_supported) {
        // Standard DualSense sensor update rate is 250 Hz over USB
        float update_rate = 250.0f;

        if (ctx->device->is_bluetooth) {
            // Bluetooth sensor update rate appears to be 1000 Hz
            update_rate = 1000.0f;
        } else if (SDL_IsJoystickDualSenseEdge(ctx->device->vendor_id, ctx->device->product_id)) {
            // DualSense Edge sensor update rate is 1000 Hz over USB
            update_rate = 1000.0f;
        }

        SDL_PrivateJoystickAddSensor(ctx->joystick, SDL_SENSOR_GYRO, update_rate);
        SDL_PrivateJoystickAddSensor(ctx->joystick, SDL_SENSOR_ACCEL, update_rate);
    }

    if (ctx->guitar_tilt_supported) {
        float update_rate = 250.0f;
        SDL_PrivateJoystickAddSensor(ctx->joystick, SDL_SENSOR_ACCEL, update_rate);
    }

    ctx->report_battery = true;

    HIDAPI_UpdateDeviceProperties(ctx->device);
}

static void HIDAPI_DriverPS5_SetEnhancedMode(SDL_DriverPS5_Context *ctx)
{
    HIDAPI_DriverPS5_SetEnhancedModeAvailable(ctx);

    if (!ctx->enhanced_mode) {
        ctx->enhanced_mode = true;

        // Switch into enhanced report mode
        HIDAPI_DriverPS5_UpdateEffects(ctx, 0, false);

        // Update the light effects
        HIDAPI_DriverPS5_UpdateEffects(ctx, (k_EDS5EffectLED | k_EDS5EffectPadLights), false);
    }
}

static void HIDAPI_DriverPS5_SetEnhancedReportHint(SDL_DriverPS5_Context *ctx, HIDAPI_PS5_EnhancedReportHint enhanced_report_hint)
{
    switch (enhanced_report_hint) {
    case PS5_ENHANCED_REPORT_HINT_OFF:
        // Nothing to do, enhanced mode is a one-way ticket
        break;
    case PS5_ENHANCED_REPORT_HINT_ON:
        HIDAPI_DriverPS5_SetEnhancedMode(ctx);
        break;
    case PS5_ENHANCED_REPORT_HINT_AUTO:
        HIDAPI_DriverPS5_SetEnhancedModeAvailable(ctx);
        break;
    }
    ctx->enhanced_report_hint = enhanced_report_hint;
}

static void HIDAPI_DriverPS5_UpdateEnhancedModeOnEnhancedReport(SDL_DriverPS5_Context *ctx)
{
    ctx->enhanced_reports = true;

    if (ctx->enhanced_report_hint == PS5_ENHANCED_REPORT_HINT_AUTO) {
        HIDAPI_DriverPS5_SetEnhancedReportHint(ctx, PS5_ENHANCED_REPORT_HINT_ON);
    }
}

static void HIDAPI_DriverPS5_UpdateEnhancedModeOnApplicationUsage(SDL_DriverPS5_Context *ctx)
{
    if (ctx->enhanced_report_hint == PS5_ENHANCED_REPORT_HINT_AUTO) {
        HIDAPI_DriverPS5_SetEnhancedReportHint(ctx, PS5_ENHANCED_REPORT_HINT_ON);
    }
}

static void SDLCALL SDL_PS5EnhancedReportsChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
    SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)userdata;

    if (ctx->device->is_bluetooth) {
        if (hint && SDL_strcasecmp(hint, "auto") == 0) {
            HIDAPI_DriverPS5_SetEnhancedReportHint(ctx, PS5_ENHANCED_REPORT_HINT_AUTO);
        } else if (SDL_GetStringBoolean(hint, true)) {
            HIDAPI_DriverPS5_SetEnhancedReportHint(ctx, PS5_ENHANCED_REPORT_HINT_ON);
        } else {
            HIDAPI_DriverPS5_SetEnhancedReportHint(ctx, PS5_ENHANCED_REPORT_HINT_OFF);
        }
    } else {
        HIDAPI_DriverPS5_SetEnhancedReportHint(ctx, PS5_ENHANCED_REPORT_HINT_ON);
    }
}

static void SDLCALL SDL_PS5PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
    SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)userdata;
    bool player_lights = SDL_GetStringBoolean(hint, true);

    if (player_lights != ctx->player_lights) {
        ctx->player_lights = player_lights;

        HIDAPI_DriverPS5_UpdateEffects(ctx, k_EDS5EffectPadLights, false);
    }
}

static void HIDAPI_DriverPS5_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
{
    SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;

    if (!ctx->joystick) {
        return;
    }

    ctx->player_index = player_index;

    // This will set the new LED state based on the new player index
    // SDL automatically calls this, so it doesn't count as an application action to enable enhanced mode
    HIDAPI_DriverPS5_UpdateEffects(ctx, (k_EDS5EffectLED | k_EDS5EffectPadLights), false);
}

static bool HIDAPI_DriverPS5_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
    SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;

    SDL_AssertJoysticksLocked();

    ctx->joystick = joystick;
    ctx->last_packet = SDL_GetTicks();
    ctx->report_sensors = false;
    ctx->report_touchpad = false;
    ctx->rumble_left = 0;
    ctx->rumble_right = 0;
    ctx->color_set = false;
    ctx->led_reset_state = k_EDS5LEDResetStateNone;
    SDL_zero(ctx->last_state);

    // Initialize player index (needed for setting LEDs)
    ctx->player_index = SDL_GetJoystickPlayerIndex(joystick);
    ctx->player_lights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED, true);

    // Initialize the joystick capabilities
    if (SDL_IsJoystickDualSenseEdge(device->vendor_id, device->product_id)) {
        joystick->nbuttons = 17; // paddles and touchpad and microphone
    } else if (ctx->touchpad_supported) {
        joystick->nbuttons = 13; // touchpad and microphone
    } else {
        joystick->nbuttons = 11;
    }
    joystick->naxes = SDL_GAMEPAD_AXIS_COUNT;
    joystick->nhats = 1;
    joystick->firmware_version = ctx->firmware_version;

    if (ctx->is_dongle) {
        joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS;
    }

    SDL_AddHintCallback(SDL_HINT_JOYSTICK_ENHANCED_REPORTS,
                        SDL_PS5EnhancedReportsChanged, ctx);
    SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED,
                        SDL_PS5PlayerLEDHintChanged, ctx);

    return true;
}

static bool HIDAPI_DriverPS5_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
    SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;

    if (!ctx->vibration_supported) {
        return SDL_Unsupported();
    }

    if (!ctx->rumble_left && !ctx->rumble_right) {
        HIDAPI_DriverPS5_UpdateEffects(ctx, k_EDS5EffectRumbleStart, true);
    }

    ctx->rumble_left = (low_frequency_rumble >> 8);
    ctx->rumble_right = (high_frequency_rumble >> 8);

    return HIDAPI_DriverPS5_UpdateEffects(ctx, k_EDS5EffectRumble, true);
}

static bool HIDAPI_DriverPS5_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
    return SDL_Unsupported();
}

static Uint32 HIDAPI_DriverPS5_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
    SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
    Uint32 result = 0;

    if (ctx->enhanced_mode_available) {
        if (ctx->lightbar_supported) {
            result |= SDL_JOYSTICK_CAP_RGB_LED;
        }
        if (ctx->playerled_supported) {
            result |= SDL_JOYSTICK_CAP_PLAYER_LED;
        }
        if (ctx->vibration_supported) {
            result |= SDL_JOYSTICK_CAP_RUMBLE;
        }
    }

    return result;
}

static bool HIDAPI_DriverPS5_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
    SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;

    if (!ctx->lightbar_supported) {
        return SDL_Unsupported();
    }

    ctx->color_set = true;
    ctx->led_red = red;
    ctx->led_green = green;
    ctx->led_blue = blue;

    return HIDAPI_DriverPS5_UpdateEffects(ctx, k_EDS5EffectLED, true);
}

static bool HIDAPI_DriverPS5_InternalSendJoystickEffect(SDL_DriverPS5_Context *ctx, const void *effect, int size, bool application_usage)
{
    Uint8 data[78];
    int report_size, offset;
    Uint8 *pending_data;
    int *pending_size;
    int maximum_size;

    if (!ctx->effects_supported) {
        // We shouldn't be sending packets to this controller
        return SDL_Unsupported();
    }

    if (!ctx->enhanced_mode) {
        if (application_usage) {
            HIDAPI_DriverPS5_UpdateEnhancedModeOnApplicationUsage(ctx);

            // Wait briefly before sending additional effects
            SDL_Delay(10);
        }

        if (!ctx->enhanced_mode) {
            // We're not in enhanced mode, effects aren't allowed
            return SDL_Unsupported();
        }
    }

    SDL_zeroa(data);

    if (ctx->device->is_bluetooth) {
        data[0] = k_EPS5ReportIdBluetoothEffects;
        data[1] = 0x00; // Tag and sequence
        data[2] = 0x10; // Magic value

        report_size = 78;
        offset = 3;
    } else {
        data[0] = k_EPS5ReportIdUsbEffects;

        report_size = 48;
        offset = 1;
    }

    SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), (size_t)size));

    if (ctx->device->is_bluetooth) {
        // Bluetooth reports need a CRC at the end of the packet (at least on Linux)
        Uint8 ubHdr = 0xA2; // hidp header is part of the CRC calculation
        Uint32 unCRC;
        unCRC = SDL_crc32(0, &ubHdr, 1);
        unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
        SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
    }

    if (!SDL_HIDAPI_LockRumble()) {
        return false;
    }

    // See if we can update an existing pending request
    if (SDL_HIDAPI_GetPendingRumbleLocked(ctx->device, &pending_data, &pending_size, &maximum_size)) {
        DS5EffectsState_t *effects = (DS5EffectsState_t *)&data[offset];
        DS5EffectsState_t *pending_effects = (DS5EffectsState_t *)&pending_data[offset];
        if (report_size == *pending_size &&
            effects->ucEnableBits1 == pending_effects->ucEnableBits1 &&
            effects->ucEnableBits2 == pending_effects->ucEnableBits2) {
            // We're simply updating the data for this request
            SDL_memcpy(pending_data, data, report_size);
            SDL_HIDAPI_UnlockRumble();
            return true;
        }
    }

    if (SDL_HIDAPI_SendRumbleAndUnlock(ctx->device, data, report_size) != report_size) {
        return false;
    }

    return true;
}

static bool HIDAPI_DriverPS5_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
{
    SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;

    return HIDAPI_DriverPS5_InternalSendJoystickEffect(ctx, effect, size, true);
}

static bool HIDAPI_DriverPS5_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled)
{
    SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;

    HIDAPI_DriverPS5_UpdateEnhancedModeOnApplicationUsage(ctx);

    if ((!ctx->sensors_supported || (enabled && !ctx->enhanced_mode)) && !ctx->guitar_tilt_supported) {
        return SDL_Unsupported();
    }

    if (enabled) {
        HIDAPI_DriverPS5_LoadCalibrationData(device);
    }
    ctx->report_sensors = enabled;

    return true;
}

static void HIDAPI_DriverPS5_HandleSimpleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverPS5_Context *ctx, PS5SimpleStatePacket_t *packet, Uint64 timestamp)
{
    Sint16 axis;

    if (ctx->last_state.simple.rgucButtonsHatAndCounter[0] != packet->rgucButtonsHatAndCounter[0]) {
        {
            Uint8 data = (packet->rgucButtonsHatAndCounter[0] >> 4);

            SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data & 0x01) != 0));
            SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data & 0x02) != 0));
            SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data & 0x04) != 0));
            SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data & 0x08) != 0));
        }
        {
            Uint8 data = (packet->rgucButtonsHatAndCounter[0] & 0x0F);
            Uint8 hat;

            switch (data) {
            case 0:
                hat = SDL_HAT_UP;
                break;
            case 1:
                hat = SDL_HAT_RIGHTUP;
                break;
            case 2:
                hat = SDL_HAT_RIGHT;
                break;
            case 3:
                hat = SDL_HAT_RIGHTDOWN;
                break;
            case 4:
                hat = SDL_HAT_DOWN;
                break;
            case 5:
                hat = SDL_HAT_LEFTDOWN;
                break;
            case 6:
                hat = SDL_HAT_LEFT;
                break;
            case 7:
                hat = SDL_HAT_LEFTUP;
                break;
            default:
                hat = SDL_HAT_CENTERED;
                break;
            }
            SDL_SendJoystickHat(timestamp, joystick, 0, hat);
        }
    }

    if (ctx->last_state.simple.rgucButtonsHatAndCounter[1] != packet->rgucButtonsHatAndCounter[1]) {
        Uint8 data = packet->rgucButtonsHatAndCounter[1];

        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data & 0x01) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data & 0x02) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data & 0x10) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data & 0x20) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data & 0x40) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data & 0x80) != 0));
    }

    if (ctx->last_state.simple.rgucButtonsHatAndCounter[2] != packet->rgucButtonsHatAndCounter[2]) {
        Uint8 data = (packet->rgucButtonsHatAndCounter[2] & 0x03);

        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data & 0x01) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_PS5_TOUCHPAD, ((data & 0x02) != 0));
    }

    if (packet->ucTriggerLeft == 0 && (packet->rgucButtonsHatAndCounter[1] & 0x04)) {
        axis = SDL_JOYSTICK_AXIS_MAX;
    } else {
        axis = ((int)packet->ucTriggerLeft * 257) - 32768;
    }
    SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
    if (packet->ucTriggerRight == 0 && (packet->rgucButtonsHatAndCounter[1] & 0x08)) {
        axis = SDL_JOYSTICK_AXIS_MAX;
    } else {
        axis = ((int)packet->ucTriggerRight * 257) - 32768;
    }
    SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
    axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
    SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
    axis = ((int)packet->ucLeftJoystickY * 257) - 32768;
    SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
    axis = ((int)packet->ucRightJoystickX * 257) - 32768;
    SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
    axis = ((int)packet->ucRightJoystickY * 257) - 32768;
    SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);

    SDL_memcpy(&ctx->last_state.simple, packet, sizeof(ctx->last_state.simple));
}

static void HIDAPI_DriverPS5_HandleStatePacketCommon(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverPS5_Context *ctx, PS5StatePacketCommon_t *packet, Uint64 timestamp)
{
    Sint16 axis;

    if (ctx->last_state.state.rgucButtonsAndHat[0] != packet->rgucButtonsAndHat[0]) {
        {
            Uint8 data = (packet->rgucButtonsAndHat[0] >> 4);

            SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data & 0x01) != 0));
            SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data & 0x02) != 0));
            SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data & 0x04) != 0));
            SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data & 0x08) != 0));
        }
        {
            Uint8 data = (packet->rgucButtonsAndHat[0] & 0x0F);
            Uint8 hat;

            switch (data) {
            case 0:
                hat = SDL_HAT_UP;
                break;
            case 1:
                hat = SDL_HAT_RIGHTUP;
                break;
            case 2:
                hat = SDL_HAT_RIGHT;
                break;
            case 3:
                hat = SDL_HAT_RIGHTDOWN;
                break;
            case 4:
                hat = SDL_HAT_DOWN;
                break;
            case 5:
                hat = SDL_HAT_LEFTDOWN;
                break;
            case 6:
                hat = SDL_HAT_LEFT;
                break;
            case 7:
                hat = SDL_HAT_LEFTUP;
                break;
            default:
                hat = SDL_HAT_CENTERED;
                break;
            }
            SDL_SendJoystickHat(timestamp, joystick, 0, hat);
        }
    }

    if (ctx->last_state.state.rgucButtonsAndHat[1] != packet->rgucButtonsAndHat[1]) {
        Uint8 data = packet->rgucButtonsAndHat[1];

        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data & 0x01) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data & 0x02) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data & 0x10) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data & 0x20) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data & 0x40) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data & 0x80) != 0));
    }

    if (ctx->last_state.state.rgucButtonsAndHat[2] != packet->rgucButtonsAndHat[2]) {
        Uint8 data = packet->rgucButtonsAndHat[2];

        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data & 0x01) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_PS5_TOUCHPAD, ((data & 0x02) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_PS5_MICROPHONE, ((data & 0x04) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_PS5_LEFT_FUNCTION, ((data & 0x10) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_PS5_RIGHT_FUNCTION, ((data & 0x20) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_PS5_LEFT_PADDLE, ((data & 0x40) != 0));
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_PS5_RIGHT_PADDLE, ((data & 0x80) != 0));
    }

    if (packet->ucTriggerLeft == 0 && (packet->rgucButtonsAndHat[1] & 0x04)) {
        axis = SDL_JOYSTICK_AXIS_MAX;
    } else {
        axis = ((int)packet->ucTriggerLeft * 257) - 32768;
    }
    SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
    if (packet->ucTriggerRight == 0 && (packet->rgucButtonsAndHat[1] & 0x08)) {
        axis = SDL_JOYSTICK_AXIS_MAX;
    } else {
        axis = ((int)packet->ucTriggerRight * 257) - 32768;
    }
    SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
    axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
    SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
    axis = ((int)packet->ucLeftJoystickY * 257) - 32768;
    SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
    axis = ((int)packet->ucRightJoystickX * 257) - 32768;
    SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
    axis = ((int)packet->ucRightJoystickY * 257) - 32768;
    SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);

    if (ctx->report_sensors) {
        Uint64 sensor_timestamp;
        float data[3];

        if (ctx->use_alternate_report) {
            // 16-bit timestamp
            Uint32 delta;
            Uint16 tick = LOAD16(packet->rgucSensorTimestamp[0],
                                 packet->rgucSensorTimestamp[1]);
            if (ctx->last_tick < tick) {
                delta = (tick - ctx->last_tick);
            } else {
                delta = (SDL_MAX_UINT16 - ctx->last_tick + tick + 1);
            }
            ctx->last_tick = tick;
            ctx->sensor_ticks += delta;

            // Sensor timestamp is in 1us units
            sensor_timestamp = SDL_US_TO_NS(ctx->sensor_ticks);
        } else {
            // 32-bit timestamp
            Uint32 delta;
            Uint32 tick = LOAD32(packet->rgucSensorTimestamp[0],
                                 packet->rgucSensorTimestamp[1],
                                 packet->rgucSensorTimestamp[2],
                                 packet->rgucSensorTimestamp[3]);
            if (ctx->last_tick < tick) {
                delta = (tick - ctx->last_tick);
            } else {
                delta = (SDL_MAX_UINT32 - ctx->last_tick + tick + 1);
            }
            ctx->last_tick = tick;
            ctx->sensor_ticks += delta;

            // Sensor timestamp is in 0.33us units
            sensor_timestamp = (ctx->sensor_ticks * SDL_NS_PER_US) / 3;
        }

        data[0] = HIDAPI_DriverPS5_ApplyCalibrationData(ctx, 0, LOAD16(packet->rgucGyroX[0], packet->rgucGyroX[1]));
        data[1] = HIDAPI_DriverPS5_ApplyCalibrationData(ctx, 1, LOAD16(packet->rgucGyroY[0], packet->rgucGyroY[1]));
        data[2] = HIDAPI_DriverPS5_ApplyCalibrationData(ctx, 2, LOAD16(packet->rgucGyroZ[0], packet->rgucGyroZ[1]));
        SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_GYRO, sensor_timestamp, data, 3);

        data[0] = HIDAPI_DriverPS5_ApplyCalibrationData(ctx, 3, LOAD16(packet->rgucAccelX[0], packet->rgucAccelX[1]));
        data[1] = HIDAPI_DriverPS5_ApplyCalibrationData(ctx, 4, LOAD16(packet->rgucAccelY[0], packet->rgucAccelY[1]));
        data[2] = HIDAPI_DriverPS5_ApplyCalibrationData(ctx, 5, LOAD16(packet->rgucAccelZ[0], packet->rgucAccelZ[1]));
        SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, sensor_timestamp, data, 3);
    }
}

static void HIDAPI_DriverPS5_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverPS5_Context *ctx, PS5StatePacket_t *packet, Uint64 timestamp)
{
    static const float TOUCHPAD_SCALEX = 5.20833333e-4f; // 1.0f / 1920
    static const float TOUCHPAD_SCALEY = 9.34579439e-4f; // 1.0f / 1070
    bool touchpad_down;
    int touchpad_x, touchpad_y;

    if (ctx->report_touchpad) {
        touchpad_down = ((packet->ucTouchpadCounter1 & 0x80) == 0);
        touchpad_x = packet->rgucTouchpadData1[0] | (((int)packet->rgucTouchpadData1[1] & 0x0F) << 8);
        touchpad_y = (packet->rgucTouchpadData1[1] >> 4) | ((int)packet->rgucTouchpadData1[2] << 4);
        SDL_SendJoystickTouchpad(timestamp, joystick, 0, 0, touchpad_down, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_down ? 1.0f : 0.0f);

        touchpad_down = ((packet->ucTouchpadCounter2 & 0x80) == 0);
        touchpad_x = packet->rgucTouchpadData2[0] | (((int)packet->rgucTouchpadData2[1] & 0x0F) << 8);
        touchpad_y = (packet->rgucTouchpadData2[1] >> 4) | ((int)packet->rgucTouchpadData2[2] << 4);
        SDL_SendJoystickTouchpad(timestamp, joystick, 0, 1, touchpad_down, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_down ? 1.0f : 0.0f);
    }

    if (ctx->report_battery) {
        SDL_PowerState state;
        int percent;
        Uint8 status = (packet->ucBatteryLevel >> 4) & 0x0F;
        Uint8 level = (packet->ucBatteryLevel & 0x0F);

        switch (status) {
        case 0:
            state = SDL_POWERSTATE_ON_BATTERY;
            percent = SDL_min(level * 10 + 5, 100);
            break;
        case 1:
            state = SDL_POWERSTATE_CHARGING;
            percent = SDL_min(level * 10 + 5, 100);
            break;
        case 2:
            state = SDL_POWERSTATE_CHARGED;
            percent = 100;
            break;
        default:
            state = SDL_POWERSTATE_UNKNOWN;
            percent = 0;
            break;
        }
        SDL_SendJoystickPowerInfo(joystick, state, percent);
    }

    HIDAPI_DriverPS5_HandleStatePacketCommon(joystick, dev, ctx, (PS5StatePacketCommon_t *)packet, timestamp);

    SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state));
}

static void HIDAPI_DriverPS5_HandleStatePacketAlt(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverPS5_Context *ctx, PS5StatePacketAlt_t *packet, Uint64 timestamp)
{
    static const float TOUCHPAD_SCALEX = 5.20833333e-4f; // 1.0f / 1920
    static const float TOUCHPAD_SCALEY = 9.34579439e-4f; // 1.0f / 1070
    bool touchpad_down;
    int touchpad_x, touchpad_y;
    Sint16 axis;

    if (ctx->report_touchpad) {
        touchpad_down = ((packet->ucTouchpadCounter1 & 0x80) == 0);
        touchpad_x = packet->rgucTouchpadData1[0] | (((int)packet->rgucTouchpadData1[1] & 0x0F) << 8);
        touchpad_y = (packet->rgucTouchpadData1[1] >> 4) | ((int)packet->rgucTouchpadData1[2] << 4);
        SDL_SendJoystickTouchpad(timestamp, joystick, 0, 0, touchpad_down, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_down ? 1.0f : 0.0f);

        touchpad_down = ((packet->ucTouchpadCounter2 & 0x80) == 0);
        touchpad_x = packet->rgucTouchpadData2[0] | (((int)packet->rgucTouchpadData2[1] & 0x0F) << 8);
        touchpad_y = (packet->rgucTouchpadData2[1] >> 4) | ((int)packet->rgucTouchpadData2[2] << 4);
        SDL_SendJoystickTouchpad(timestamp, joystick, 0, 1, touchpad_down, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_down ? 1.0f : 0.0f);
    }

    if (ctx->report_battery) {
        SDL_PowerState state;
        int percent;
        Uint8 status = (packet->ucBatteryLevel >> 4) & 0x0F;
        Uint8 level = (packet->ucBatteryLevel & 0x0F);

        // 0x0C means a controller isn't reporting battery levels
        if (level != 0x0C) {
            switch (status) {
            case 0:
                state = SDL_POWERSTATE_ON_BATTERY;
                percent = SDL_min(level * 10 + 5, 100);
                break;
            case 1:
                state = SDL_POWERSTATE_CHARGING;
                percent = SDL_min(level * 10 + 5, 100);
                break;
            case 2:
                state = SDL_POWERSTATE_CHARGED;
                percent = 100;
                break;
            default:
                state = SDL_POWERSTATE_UNKNOWN;
                percent = 0;
                break;
            }
            SDL_SendJoystickPowerInfo(joystick, state, percent);
        }
    }

    HIDAPI_DriverPS5_HandleStatePacketCommon(joystick, dev, ctx, (PS5StatePacketCommon_t *)packet, timestamp);

    if (ctx->guitar_whammy_supported) {
        axis = ((int)packet->rgucDeviceSpecific[1] * 257) - 32768;
        SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
    }

    if (ctx->guitar_effects_selector_supported) {
        // Align pickup selector mappings with PS3 instruments
        static const Sint16 effects_mappings[] = {24576, 11008, -1792, -13568, -26880};
        if (packet->rgucDeviceSpecific[0] < SDL_arraysize(effects_mappings)) {
            SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, effects_mappings[packet->rgucDeviceSpecific[0]]);
        }
    }

    if (ctx->guitar_tilt_supported) {
        float sensor_data[3];
        sensor_data[0] = ((float)packet->rgucDeviceSpecific[2] / 255) * SDL_STANDARD_GRAVITY;
        sensor_data[1] = 0;
        sensor_data[2] = 0;
        SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, timestamp, sensor_data, SDL_arraysize(sensor_data));

        // Align tilt mappings with PS3 instruments
        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, packet->rgucDeviceSpecific[2] > 0xF0);
    }

    SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state));
}

static bool VerifyCRC(Uint8 *data, int size)
{
    Uint8 ubHdr = 0xA1; // hidp header is part of the CRC calculation
    Uint32 unCRC, unPacketCRC;
    Uint8 *packetCRC = data + size - sizeof(unPacketCRC);
    unCRC = SDL_crc32(0, &ubHdr, 1);
    unCRC = SDL_crc32(unCRC, data, (size_t)(size - sizeof(unCRC)));

    unPacketCRC = LOAD32(packetCRC[0],
                         packetCRC[1],
                         packetCRC[2],
                         packetCRC[3]);
    return (unCRC == unPacketCRC);
}

static bool HIDAPI_DriverPS5_IsPacketValid(SDL_DriverPS5_Context *ctx, Uint8 *data, int size)
{
    switch (data[0]) {
    case k_EPS5ReportIdState:
        if (ctx->is_dongle && size >= (1 + sizeof(PS5StatePacketAlt_t))) {
            // The report timestamp doesn't change when the controller isn't connected
            PS5StatePacketAlt_t *packet = (PS5StatePacketAlt_t *)&data[1];
            if (SDL_memcmp(packet->rgucPacketSequence, ctx->last_state.state.rgucPacketSequence, sizeof(packet->rgucPacketSequence)) == 0) {
                return false;
            }
            if (ctx->last_state.state.rgucPacketSequence[0] == 0 &&
                ctx->last_state.state.rgucPacketSequence[1] == 0 &&
                ctx->last_state.state.rgucPacketSequence[2] == 0 &&
                ctx->last_state.state.rgucPacketSequence[3] == 0) {
                // We don't have any state to compare yet, go ahead and copy it
                SDL_memcpy(&ctx->last_state, &data[1], sizeof(PS5StatePacketAlt_t));
                return false;
            }
        }
        return true;

    case k_EPS5ReportIdBluetoothState:
        if (VerifyCRC(data, size)) {
            return true;
        }
        break;
    default:
        break;
    }
    return false;
}

static bool HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device)
{
    SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
    SDL_Joystick *joystick = NULL;
    Uint8 data[USB_PACKET_LENGTH * 2];
    int size;
    int packet_count = 0;
    Uint64 now = SDL_GetTicks();

    if (device->num_joysticks > 0) {
        joystick = SDL_GetJoystickFromID(device->joysticks[0]);
    }

    while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
        Uint64 timestamp = SDL_GetTicksNS();

#ifdef DEBUG_PS5_PROTOCOL
        HIDAPI_DumpPacket("PS5 packet: size = %d", data, size);
#endif
        if (!HIDAPI_DriverPS5_IsPacketValid(ctx, data, size)) {
            continue;
        }

        ++packet_count;
        ctx->last_packet = now;

        if (!joystick) {
            continue;
        }

        switch (data[0]) {
        case k_EPS5ReportIdState:
            if (size == 10 || size == 78) {
                HIDAPI_DriverPS5_HandleSimpleStatePacket(joystick, device->dev, ctx, (PS5SimpleStatePacket_t *)&data[1], timestamp);
            } else {
                if (ctx->use_alternate_report) {
                    HIDAPI_DriverPS5_HandleStatePacketAlt(joystick, device->dev, ctx, (PS5StatePacketAlt_t *)&data[1], timestamp);
                } else {
                    HIDAPI_DriverPS5_HandleStatePacket(joystick, device->dev, ctx, (PS5StatePacket_t *)&data[1], timestamp);
                }
            }
            break;
        case k_EPS5ReportIdBluetoothState:
            // This is the extended report, we can enable effects now in auto mode
            HIDAPI_DriverPS5_UpdateEnhancedModeOnEnhancedReport(ctx);

            if (ctx->use_alternate_report) {
                HIDAPI_DriverPS5_HandleStatePacketAlt(joystick, device->dev, ctx, (PS5StatePacketAlt_t *)&data[2], timestamp);
            } else {
                HIDAPI_DriverPS5_HandleStatePacket(joystick, device->dev, ctx, (PS5StatePacket_t *)&data[2], timestamp);
            }
            if (ctx->led_reset_state == k_EDS5LEDResetStatePending) {
                HIDAPI_DriverPS5_CheckPendingLEDReset(ctx);
            }
            break;
        default:
#ifdef DEBUG_JOYSTICK
            SDL_Log("Unknown PS5 packet: 0x%.2x", data[0]);
#endif
            break;
        }
    }

    if (device->is_bluetooth) {
        if (packet_count == 0) {
            // Check to see if it looks like the device disconnected
            if (now >= (ctx->last_packet + BLUETOOTH_DISCONNECT_TIMEOUT_MS)) {
                // Send an empty output report to tickle the Bluetooth stack
                HIDAPI_DriverPS5_TickleBluetooth(device);
                ctx->last_packet = now;
            }
        } else {
            // Reconnect the Bluetooth device once the USB device is gone
            if (device->num_joysticks == 0 &&
                !HIDAPI_HasConnectedUSBDevice(device->serial)) {
                HIDAPI_JoystickConnected(device, NULL);
            }
        }
    }

    if (ctx->is_dongle) {
        if (packet_count == 0) {
            if (device->num_joysticks > 0) {
                // Check to see if it looks like the device disconnected
                if (now >= (ctx->last_packet + BLUETOOTH_DISCONNECT_TIMEOUT_MS)) {
                    HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
                }
            }
        } else {
            if (device->num_joysticks == 0) {
                HIDAPI_JoystickConnected(device, NULL);
            }
        }
    }

    if (packet_count == 0 && size < 0 && device->num_joysticks > 0) {
        // Read error, device is disconnected
        HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
    }
    return (size >= 0);
}

static void HIDAPI_DriverPS5_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
    SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;

    SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_ENHANCED_REPORTS,
                        SDL_PS5EnhancedReportsChanged, ctx);

    SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED,
                        SDL_PS5PlayerLEDHintChanged, ctx);

    ctx->joystick = NULL;

    ctx->report_sensors = false;
    ctx->enhanced_mode = false;
    ctx->enhanced_mode_available = false;
}

static void HIDAPI_DriverPS5_FreeDevice(SDL_HIDAPI_Device *device)
{
}

SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS5 = {
    SDL_HINT_JOYSTICK_HIDAPI_PS5,
    true,
    HIDAPI_DriverPS5_RegisterHints,
    HIDAPI_DriverPS5_UnregisterHints,
    HIDAPI_DriverPS5_IsEnabled,
    HIDAPI_DriverPS5_IsSupportedDevice,
    HIDAPI_DriverPS5_InitDevice,
    HIDAPI_DriverPS5_GetDevicePlayerIndex,
    HIDAPI_DriverPS5_SetDevicePlayerIndex,
    HIDAPI_DriverPS5_UpdateDevice,
    HIDAPI_DriverPS5_OpenJoystick,
    HIDAPI_DriverPS5_RumbleJoystick,
    HIDAPI_DriverPS5_RumbleJoystickTriggers,
    HIDAPI_DriverPS5_GetJoystickCapabilities,
    HIDAPI_DriverPS5_SetJoystickLED,
    HIDAPI_DriverPS5_SendJoystickEffect,
    HIDAPI_DriverPS5_SetJoystickSensorsEnabled,
    HIDAPI_DriverPS5_CloseJoystick,
    HIDAPI_DriverPS5_FreeDevice,
};

#endif // SDL_JOYSTICK_HIDAPI_PS5

#endif // SDL_JOYSTICK_HIDAPI
