# Tutorials

This section covers step-by-step tutorials on how to get some of the useful features of Nautilus done with images, demos, and working code. If you've used SML 2.0 before, please start with our [Updating to Nautilus Guide](../guides/sml2-to-nautilus.md).  

## Sections

### Adding Content
* [Spawning objects in the world](spawns.md)  
* [Custom console commands](console-commands.md)
* [Story goals](story-goals.md)
* [Databank entries](databank-entries.md)
* [Custom vehicle upgrade modules](vehicle-module.md)
* [Custom biomes](biomes.md)
* [FMOD and Custom Audio](audio.md)
* [Custom title screens](title-addons.md)
* [Custom loading screens](loading-screens.md)

### Prefabs
* [Prefab basics](prefabs-overview.md)
* [Loading & instantiating prefabs](loading-and-instantiating-prefabs.md)

### Editing Content
* [Background type](background-type.md)
* [Equipment type](equipment-type.md)
* [Crafting recipes](crafting-recipes.md)


### Utilities
* [Localization](localization.md)
* [In-Game options](options.md)
* [Mod loading during loading screen](async-mod-loading.md)


### Quick References
* [Customizing your C# project](csproj-tutorials.md)
* [Craft tree paths](craft-tree-paths.md)
