/** @file
  Define the variable data structures used for TCG2 physical presence.
  The TPM2 request from firmware or OS is saved to variable. And it is
  cleared after it is processed in the next boot cycle. The TPM2 response
  is saved to variable.

Copyright (c) 2015 - 2018, Intel Corporation. All rights reserved. <BR>
SPDX-License-Identifier: BSD-2-Clause-Patent

**/

#pragma once

#define EFI_TCG2_PHYSICAL_PRESENCE_DATA_GUID \
  { \
    0xaeb9c5c1, 0x94f1, 0x4d02, { 0xbf, 0xd9, 0x46, 0x2, 0xdb, 0x2d, 0x3c, 0x54 } \
  }

#define TCG2_PHYSICAL_PRESENCE_VARIABLE  L"Tcg2PhysicalPresence"

typedef struct {
  UINT8     PPRequest;          ///< Physical Presence request command.
  UINT32    PPRequestParameter; ///< Physical Presence request Parameter.
  UINT8     LastPPRequest;
  UINT32    PPResponse;
} EFI_TCG2_PHYSICAL_PRESENCE;

//
// This variable is used to save TCG2 Management Flags and corresponding operations.
// It should be protected from malicious software (e.g. Set it as read-only variable).
//
#define TCG2_PHYSICAL_PRESENCE_FLAGS_VARIABLE  L"Tcg2PhysicalPresenceFlags"
typedef struct {
  UINT32    PPFlags;
} EFI_TCG2_PHYSICAL_PRESENCE_FLAGS;

extern EFI_GUID  gEfiTcg2PhysicalPresenceGuid;
